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155
Assets/Cryville/Crtr/Components/SpriteBase.cs
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155
Assets/Cryville/Crtr/Components/SpriteBase.cs
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using Cryville.Common.Pdt;
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using System;
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using System.Collections;
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using UnityEngine;
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namespace Cryville.Crtr.Components {
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public abstract class SpriteBase : SkinComponent {
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public SpriteBase()
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: base() {
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/*
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SubmitProperty("bound", new Property(typeof(BoundInfo), null, v => Bound = (BoundInfo)v));
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SubmitProperty("transparent", new Property(typeof(bool), () => transparent, v => transparent = (bool)v));
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SubmitProperty("pivot", new Property(typeof(Vector2), () => Pivot, v => Pivot = (Vector2)v));
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SubmitProperty("scale", new Property(typeof(Vector2), () => Scale, v => Scale = (Vector2)v));
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SubmitProperty("ui", new Property(typeof(bool), () => UI, v => UI = (bool)v));
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SubmitProperty("zindex", new Property(typeof(short), () => ZIndex, v => ZIndex = (short)v));
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*/
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SubmitProperty("bound", new op_set_bound(this));
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SubmitProperty("transparent", new PropOp.Boolean(v => transparent = v));
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SubmitProperty("pivot", new PropOp.Vector2(v => Pivot = v));
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SubmitProperty("scale", new PropOp.Vector2(v => Scale = v));
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SubmitProperty("ui", new PropOp.Boolean(v => UI = v));
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SubmitProperty("zindex", new PropOp.Integer(v => ZIndex = (short)v));
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}
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#pragma warning disable IDE1006
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class op_set_bound : PdtOperator {
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readonly SpriteBase _self;
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public op_set_bound(SpriteBase self) : base(2) {
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_self = self;
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}
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protected unsafe override void Execute() {
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_self.SetBound(
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*(Vector2*)GetOperand(0).TrustedAsOfLength(sizeof(Vector2)),
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*(Vector3*)GetOperand(1).TrustedAsOfLength(sizeof(Vector3))
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);
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}
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}
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#pragma warning restore IDE1006
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protected MeshWrapper mesh = new MeshWrapper();
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protected override void OnDestroy() {
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mesh.Destroy();
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}
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Vector2 _scale = Vector2.one;
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public Vector2 Scale {
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get { return _scale; }
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set {
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_scale = value;
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UpdateScale();
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}
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}
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protected virtual void UpdateScale() {
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if (!mesh.Initialized) return;
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var s = BaseScale;
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var ss = new Vector3(_scale.x, 1, _scale.y);
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s.Scale(ss);
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mesh.MeshTransform.localScale = s;
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OnPivotUpdate();
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}
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protected abstract Vector3 BaseScale {
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get;
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}
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protected virtual Vector3 BaseSize {
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get { return Vector3.one; }
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}
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Vector2 _pivot;
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public Vector2 Pivot {
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get { return _pivot; }
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set {
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_pivot = value;
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OnPivotUpdate();
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}
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}
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protected void OnPivotUpdate() {
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if (!mesh.Initialized) return;
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var r = new Vector3(_pivot.x - BasePivot.x, 0, _pivot.y - BasePivot.y);
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r.Scale(mesh.MeshTransform.localScale);
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r.Scale(BaseSize);
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mesh.MeshTransform.localPosition = -r;
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}
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protected virtual Vector2 BasePivot {
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get { return Vector2.zero; }
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}
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#if false
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[Obsolete]
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public struct BoundInfo : IConstructable {
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public Vector2 Pivot;
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public Vector3 Position;
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public void Load(object data, IEvaluator etor) {
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var d = (IList)data;
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Pivot = (Vector2)etor.Cast(typeof(Vector2), d[0]);
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Position = (Vector3)etor.Cast(typeof(Vector3), d[1]);
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}
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}
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[Obsolete]
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public BoundInfo Bound {
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set {
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var r = Quaternion.Inverse(transform.rotation);
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var da = value.Pivot - Pivot;
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var dp = r * (value.Position - transform.localPosition);
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if (da.x != 0) _scale.x = dp.x / da.x;
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if (da.y != 0) _scale.y = dp.z / da.y;
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}
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}
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#endif
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public void SetBound(Vector2 piv, Vector3 pos) {
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var r = Quaternion.Inverse(transform.rotation);
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var da = piv - Pivot;
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var dp = r * (pos - transform.localPosition);
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if (da.x != 0) _scale.x = dp.x / da.x;
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if (da.y != 0) _scale.y = dp.z / da.y;
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}
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short _zindex;
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public short ZIndex {
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get {
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return _zindex;
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}
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set {
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_zindex = value;
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UpdateZIndex();
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}
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}
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protected void UpdateZIndex() {
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if (!mesh.Initialized) return;
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mesh.Renderer.sortingOrder = _zindex;
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}
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static readonly Quaternion uirot
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= Quaternion.Euler(new Vector3(-90, 0, 0));
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bool _ui;
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public bool UI {
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get { return _ui; }
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set {
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_ui = value;
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if (_ui) transform.localRotation = uirot;
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}
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}
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public bool transparent = false;
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protected void InternalInit(string meshName = "quad") {
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mesh.Init(transform, transparent);
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mesh.Mesh = GenericResources.Meshes[meshName];
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UpdateScale();
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UpdateZIndex();
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}
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}
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}
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