Add project files.

This commit is contained in:
2022-09-30 17:32:21 +08:00
parent df69e65c88
commit e8e36b83bd
561 changed files with 40626 additions and 0 deletions

View File

@@ -0,0 +1,102 @@
using System;
using UnityEngine;
namespace Cryville.Common.Unity.Input {
public delegate void InputEventDelegate(InputIdentifier id, InputVector vec);
public abstract class InputHandler : IDisposable {
public InputEventDelegate Callback { private get; set; }
~InputHandler() {
Dispose(false);
}
public void Dispose() {
Dispose(true);
GC.SuppressFinalize(this);
}
public abstract void Activate();
public abstract void Deactivate();
public abstract void Dispose(bool disposing);
public abstract bool IsNullable(int type);
public abstract byte GetDimension(int type);
public abstract string GetTypeName(int type);
public abstract double GetCurrentTimestamp();
protected void OnInput(int type, int id, InputVector vec) {
if (Callback != null) Callback(new InputIdentifier { Source = new InputSource { Handler = this, Type = type }, Id = id }, vec);
}
}
public struct InputSource : IEquatable<InputSource> {
public InputHandler Handler { get; set; }
public int Type { get; set; }
public override bool Equals(object obj) {
if (obj == null || !(obj is InputSource)) return false;
return Equals((InputSource)obj);
}
public bool Equals(InputSource other) {
return Handler == other.Handler && Type == other.Type;
}
public override int GetHashCode() {
return Handler.GetHashCode() ^ Type;
}
public static bool operator ==(InputSource lhs, InputSource rhs) {
return lhs.Equals(rhs);
}
public static bool operator !=(InputSource lhs, InputSource rhs) {
return !lhs.Equals(rhs);
}
}
public struct InputIdentifier : IEquatable<InputIdentifier> {
public InputSource Source { get; set; }
public int Id { get; set; }
public override bool Equals(object obj) {
if (obj == null || !(obj is InputIdentifier)) return false;
return Equals((InputIdentifier)obj);
}
public bool Equals(InputIdentifier other) {
return Source == other.Source && Id == other.Id;
}
public override int GetHashCode() {
return Source.GetHashCode() ^ ((Id << 16) | (Id >> 16));
}
public override string ToString() {
return string.Format("{0},{1}", Source, Id);
}
public static bool operator ==(InputIdentifier lhs, InputIdentifier rhs) {
return lhs.Equals(rhs);
}
public static bool operator !=(InputIdentifier lhs, InputIdentifier rhs) {
return !lhs.Equals(rhs);
}
}
public struct InputEvent {
public InputIdentifier Id { get; set; }
public InputVector From { get; set; }
public InputVector To { get; set; }
public override string ToString() {
return string.Format("[{0}] {1} -> {2}", Id, From, To);
}
}
public struct InputVector {
public double Time { get; set; }
public bool IsNull { get; set; }
public Vector3 Vector { get; set; }
public InputVector(double time) {
Time = time;
IsNull = true;
Vector = default(Vector3);
}
public InputVector(double time, Vector3 vector) {
Time = time;
IsNull = false;
Vector = vector;
}
public override string ToString() {
if (IsNull) return string.Format("null@{0}", Time);
else return string.Format("{0}@{1}", Vector.ToString("G9"), Time);
}
}
}

View File

@@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: 139cf0675329c9d46b902249fecdb500
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,194 @@
using System;
using System.Collections.Generic;
using System.Reflection;
namespace Cryville.Common.Unity.Input {
/*public class InputManager {
int newId = 0;
int GetNewId() {
newId++;
return newId;
}
PointerHandler ptrHandler;
readonly Queue<PointerInfo> ptrEv = new Queue<PointerInfo>();
readonly Dictionary<int, PointerInfo> ptr
= new Dictionary<int, PointerInfo>();
double originTime;
void Callback(int id, PointerInfo info) {
/*if (info.Phase != PointerPhase.Update)
Logger.Log(
"main", 0, "Input",
"[{0}, p{1}] {2} {3} {4} at {5} (cs:{6}, ori:{7}, prs:{8})",
info.EventTime, info.ProcessTime, info.Type,
id, info.Phase, info.Position,
info.ContactSize, info.Orientation, info.Pressure
);*
lock (ptrEv) {
ptrEv.Enqueue(info);
ptr[id] = info;
}
}
public void Init() {
try {
if (Environment.OSVersion.Platform == PlatformID.Win32NT) {
if (WindowsPointerHandler.IsSupported()) {
ptrHandler = new WindowsPointerHandler(true, GetNewId, Callback);
Logger.Log("main", 1, "Input", "Initialized windows pointer handler");
}
else if (UnityTouchHandler.IsSupported()) {
ptrHandler = new UnityTouchHandler(GetNewId, Callback);
Logger.Log("main", 1, "Input", "Initialized multi-platform pointer handler");
}
}
else if (Application.platform == RuntimePlatform.Android) {
/*if (AndroidTouchHandler.IsSupported()) {
}
else*
if (UnityTouchHandler.IsSupported()) {
ptrHandler = new UnityTouchHandler(GetNewId, Callback);
Logger.Log("main", 1, "Input", "Initialized multi-platform pointer handler");
}
}
else {
/*if (UnityPointerHandler.IsSupported()) {
enableUnityTouch();
}*
}
}
catch (Exception ex) {
Logger.Log("main", 4, "Input", "An error occured while initializing pointer handler:\n{0}", ex);
}
if (ptrHandler == null) Logger.Log("main", 3, "Input", "Pointer input is not supported on this device");
}
public void Activate() {
if (ptrHandler != null) ptrHandler.Activate();
}
public void Deactivate() {
if (ptrHandler != null) ptrHandler.Deactivate();
ptr.Clear(); ptrEv.Clear();
}
public void Dispose() {
ptrHandler.Dispose();
}
public void EnumeratePtrEvents(Action<PointerInfo> callback) {
lock (ptrEv) {
while (ptrEv.Count > 0) {
var raw = ptrEv.Dequeue();
raw.OffsetTime(originTime);
callback(raw);
}
}
}
public void EnumeratePointers(Action<PointerInfo> callback) {
lock (ptrEv) {
var upid = new List<int>();
var rmid = new List<int>();
foreach (var p in ptr) {
var raw = p.Value;
if (raw.Phase == PointerPhase.Stationary)
raw.EventTime = raw.ProcessTime = Time;
else raw.OffsetTime(originTime);
callback(raw);
if (raw.Phase == PointerPhase.Begin || raw.Phase == PointerPhase.Update)
upid.Add(p.Key);
if (raw.Phase == PointerPhase.End || raw.Phase == PointerPhase.Cancel)
rmid.Add(p.Key);
}
foreach (var i in upid) {
var p = ptr[i];
p.Phase = PointerPhase.Stationary;
ptr[i] = p;
}
foreach (var i in rmid) ptr.Remove(i);
// Logger.Log("main", 0, "Input", "Ptr count {0}", ptr.Count);
}
}
public double Time {
get {
if (ptrHandler != null) return ptrHandler.GetCurrentTimestamp() - originTime;
else return 0;
}
}
public void SyncTime(double t) {
if (ptrHandler != null) {
originTime = ptrHandler.GetCurrentTimestamp() - t;
Logger.Log("main", 0, "Input", "Sync time {0}", originTime);
}
}
}*/
public class InputManager {
static readonly List<Type> HandlerRegistries = new List<Type> {
typeof(WindowsPointerHandler),
typeof(UnityKeyHandler<UnityKeyboardReceiver>),
typeof(UnityKeyHandler<UnityMouseButtonReceiver>),
typeof(UnityMouseHandler),
typeof(UnityTouchHandler),
};
readonly List<InputHandler> _handlers = new List<InputHandler>();
readonly Dictionary<InputHandler, double> _timeOrigins = new Dictionary<InputHandler, double>();
readonly object _lock = new object();
readonly Dictionary<InputIdentifier, InputVector> _vectors = new Dictionary<InputIdentifier, InputVector>();
readonly List<InputEvent> _events = new List<InputEvent>();
public InputManager() {
var cb = new InputEventDelegate(Callback);
foreach (var t in HandlerRegistries) {
try {
if (!typeof(InputHandler).IsAssignableFrom(t)) continue;
var h = (InputHandler)ReflectionHelper.InvokeEmptyConstructor(t);
h.Callback = Callback;
_handlers.Add(h);
_timeOrigins.Add(h, 0);
Logger.Log("main", 1, "Input", "Initialized {0}", ReflectionHelper.GetSimpleName(t));
}
catch (TargetInvocationException ex) {
Logger.Log("main", 1, "Input", "Cannot initialize {0}: {1}", ReflectionHelper.GetSimpleName(t), ex.InnerException.Message);
}
}
}
public void Activate() {
lock (_lock) {
_events.Clear();
}
foreach (var h in _handlers) h.Activate();
}
public void SyncTime(double time) {
foreach (var h in _handlers) {
_timeOrigins[h] = time - h.GetCurrentTimestamp();
}
}
public void Deactivate() {
foreach (var h in _handlers) h.Deactivate();
}
void Callback(InputIdentifier id, InputVector vec) {
lock (_lock) {
double timeOrigin = _timeOrigins[id.Source.Handler];
vec.Time += timeOrigin;
InputVector vec0;
if (_vectors.TryGetValue(id, out vec0)) {
_events.Add(new InputEvent {
Id = id,
From = vec0,
To = vec,
});
if (vec.IsNull) _vectors.Remove(id);
else _vectors[id] = vec;
}
else {
_events.Add(new InputEvent {
Id = id,
From = new InputVector(vec.Time),
To = vec,
});
_vectors.Add(id, vec);
}
}
}
public void EnumerateEvents(Action<InputEvent> cb) {
lock (_lock) {
foreach (var ev in _events) cb(ev);
_events.Clear();
}
}
}
}

View File

@@ -0,0 +1,12 @@
fileFormatVersion: 2
guid: aaf7daeaf7afb3146b3eea2a07f88055
timeCreated: 1611035810
licenseType: Free
MonoImporter:
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

File diff suppressed because it is too large Load Diff

View File

@@ -0,0 +1,12 @@
fileFormatVersion: 2
guid: 466300df0840ba54d95240e3a800a642
timeCreated: 1611373988
licenseType: Free
MonoImporter:
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,253 @@
using UnityEngine;
using System;
using System.Runtime.InteropServices;
using System.Text;
namespace Cryville.Common.Unity.Input {
static class NativeMethods {
[StructLayout(LayoutKind.Sequential)]
public struct MONITORINFO {
public int cbSize;
public RECT rcMonitor;
public RECT rcWork;
public uint dwFlags;
}
[StructLayout(LayoutKind.Sequential)]
public struct RECT {
public int Left, Top, Right, Bottom;
public RECT(int left, int top, int right, int bottom) {
Left = left;
Top = top;
Right = right;
Bottom = bottom;
}
public int X {
get { return Left; }
set {
Right -= (Left - value);
Left = value;
}
}
public int Y {
get { return Top; }
set {
Bottom -= (Top - value);
Top = value;
}
}
public int Height {
get { return Bottom - Top; }
set { Bottom = value + Top; }
}
public int Width {
get { return Right - Left; }
set { Right = value + Left; }
}
}
[DllImport("user32.dll")]
[return: MarshalAs(UnmanagedType.Bool)]
public static extern bool GetTouchInputInfo(IntPtr hTouchInput, int cInputs, [Out] TOUCHINPUT[] pInputs, int cbSize);
[StructLayout(LayoutKind.Sequential)]
public struct TOUCHINPUT {
public int x;
public int y;
public IntPtr hSource;
public int dwID;
public TOUCHINPUT_Flags dwFlags;
public TOUCHINPUT_Mask dwMask;
public int dwTime;
public IntPtr dwExtraInfo;
public int cxContact;
public int cyContact;
}
[Flags]
public enum TOUCHINPUT_Flags : int {
TOUCHEVENTF_MOVE = 0x0001,
TOUCHEVENTF_DOWN = 0x0002,
TOUCHEVENTF_UP = 0x0004,
TOUCHEVENTF_INRANGE = 0x0008,
TOUCHEVENTF_PRIMARY = 0x0010,
TOUCHEVENTF_NOCOALESCE = 0x0020,
TOUCHEVENTF_PEN = 0x0040,
TOUCHEVENTF_PALM = 0x0080,
}
[Flags]
public enum TOUCHINPUT_Mask : int {
TOUCHINPUTMASKF_CONTACTAREA = 0x0004,
TOUCHINPUTMASKF_EXTRAINFO = 0x0002,
TOUCHINPUTMASKF_TIMEFROMSYSTEM = 0x0001,
}
[DllImport("user32.dll")]
[return: MarshalAs(UnmanagedType.Bool)]
public static extern bool GetPointerInfo(int pointerID, ref POINTER_INFO pPointerInfo);
[StructLayout(LayoutKind.Sequential, Pack = 1)]
public struct POINTER_INFO {
public POINTER_INPUT_TYPE pointerType;
public UInt32 pointerId;
public UInt32 frameId;
public POINTER_FLAGS pointerFlags;
public IntPtr sourceDevice;
public IntPtr hwndTarget;
public POINT ptPixelLocation;
public POINT ptHimetricLocation;
public POINT ptPixelLocationRaw;
public POINT ptHimetricLocationRaw;
public UInt32 dwTime;
public UInt32 historyCount;
public Int32 inputData;
public UInt32 dwKeyStates;
public UInt64 PerformanceCount;
public POINTER_BUTTON_CHANGE_TYPE ButtonChangeType;
}
public enum POINTER_INPUT_TYPE {
PT_POINTER = 0x00000001,
PT_TOUCH = 0x00000002,
PT_PEN = 0x00000003,
PT_MOUSE = 0x00000004,
PT_TOUCHPAD = 0x00000005,
}
[Flags]
public enum POINTER_FLAGS {
POINTER_FLAG_NONE = 0x00000000,
POINTER_FLAG_NEW = 0x00000001,
POINTER_FLAG_INRANGE = 0x00000002,
POINTER_FLAG_INCONTACT = 0x00000004,
POINTER_FLAG_FIRSTBUTTON = 0x00000010,
POINTER_FLAG_SECONDBUTTON = 0x00000020,
POINTER_FLAG_THIRDBUTTON = 0x00000040,
POINTER_FLAG_FOURTHBUTTON = 0x00000080,
POINTER_FLAG_FIFTHBUTTON = 0x00000100,
POINTER_FLAG_PRIMARY = 0x00002000,
POINTER_FLAG_CONFIDENCE = 0x00004000,
POINTER_FLAG_CANCELED = 0x00008000,
POINTER_FLAG_DOWN = 0x00010000,
POINTER_FLAG_UPDATE = 0x00020000,
POINTER_FLAG_UP = 0x00040000,
POINTER_FLAG_WHEEL = 0x00080000,
POINTER_FLAG_HWHEEL = 0x00100000,
POINTER_FLAG_CAPTURECHANGED = 0x00200000,
POINTER_FLAG_HASTRANSFORM = 0x00400000,
}
public enum POINTER_BUTTON_CHANGE_TYPE {
POINTER_CHANGE_NONE,
POINTER_CHANGE_FIRSTBUTTON_DOWN,
POINTER_CHANGE_FIRSTBUTTON_UP,
POINTER_CHANGE_SECONDBUTTON_DOWN,
POINTER_CHANGE_SECONDBUTTON_UP,
POINTER_CHANGE_THIRDBUTTON_DOWN,
POINTER_CHANGE_THIRDBUTTON_UP,
POINTER_CHANGE_FOURTHBUTTON_DOWN,
POINTER_CHANGE_FOURTHBUTTON_UP,
POINTER_CHANGE_FIFTHBUTTON_DOWN,
POINTER_CHANGE_FIFTHBUTTON_UP,
}
[StructLayout(LayoutKind.Sequential)]
public struct POINT {
public int X;
public int Y;
}
[DllImport("user32.dll")]
[return: MarshalAs(UnmanagedType.Bool)]
public static extern bool GetPointerTouchInfo(int pointerId, ref POINTER_TOUCH_INFO touchInfo);
[StructLayout(LayoutKind.Sequential)]
public struct POINTER_TOUCH_INFO {
public POINTER_INFO pointerInfo;
public TOUCH_FLAGS touchFlags;
public TOUCH_MASK touchMask;
public RECT rcContact;
public RECT rcContactRaw;
public uint orientation;
public uint pressure;
}
[Flags]
public enum TOUCH_FLAGS {
TOUCH_FLAG_NONE = 0x00000000,
}
[Flags]
public enum TOUCH_MASK {
TOUCH_MASK_NONE = 0x00000000,
TOUCH_MASK_CONTACTAREA = 0x00000001,
TOUCH_MASK_ORIENTATION = 0x00000002,
TOUCH_MASK_PRESSURE = 0x00000004,
}
[DllImport("user32.dll")]
public static extern IntPtr EnableMouseInPointer(bool value);
[DllImport("kernel32.dll")]
public static extern uint GetCurrentThreadId();
[DllImport("user32.dll", CharSet = CharSet.Unicode, SetLastError = true)]
public static extern int GetClassName(IntPtr hWnd, StringBuilder lpString, int nMaxCount);
public delegate bool EnumWindowsProc(IntPtr hWnd,IntPtr lParam);
[DllImport("user32.dll")]
[return: MarshalAs(UnmanagedType.Bool)]
public static extern bool EnumThreadWindows(uint dwThreadId, EnumWindowsProc lpEnumFunc, IntPtr lParam);
[DllImport("user32.dll")]
public static extern IntPtr MonitorFromWindow(IntPtr hwnd, uint dwFlags);
[DllImport("user32.dll")]
public static extern bool GetMonitorInfo(IntPtr hMonitor, ref MONITORINFO lpmi);
[DllImport("user32.dll", EntryPoint = "SetWindowLong")]
public static extern int SetWindowLong32(IntPtr hWnd, int nIndex, int dwNewLong);
[DllImport("user32.dll", EntryPoint = "SetWindowLongPtr")]
public static extern IntPtr SetWindowLongPtr64(IntPtr hWnd, int nIndex, IntPtr dwNewLong);
[DllImport("user32.dll")]
public static extern IntPtr CallWindowProc(IntPtr lpPrevWndFunc, IntPtr hWnd, uint msg, IntPtr wParam,
IntPtr lParam);
[DllImport("user32.dll")]
[return: MarshalAs(UnmanagedType.Bool)]
public static extern bool RegisterTouchWindow(IntPtr hWnd, TOUCH_WINDOW_FLAGS ulFlags);
[Flags]
public enum TOUCH_WINDOW_FLAGS {
TWF_FINETOUCH = 1,
TWF_WANTPALM = 2,
}
[DllImport("user32.dll")]
[return: MarshalAs(UnmanagedType.Bool)]
public static extern bool UnregisterTouchWindow(IntPtr hWnd);
[DllImport("user32.dll")]
[return: MarshalAs(UnmanagedType.Bool)]
public static extern void CloseTouchInputHandle(IntPtr lParam);
[DllImport("user32.dll")]
public static extern bool ScreenToClient(IntPtr hWnd, ref POINT lpPoint);
[DllImport("Kernel32.dll", CharSet = CharSet.Unicode)]
public static extern ushort GlobalAddAtom(string lpString);
[DllImport("Kernel32.dll")]
public static extern ushort GlobalDeleteAtom(ushort nAtom);
[DllImport("user32.dll", CharSet = CharSet.Unicode)]
public static extern int SetProp(IntPtr hWnd, string lpString, int hData);
[DllImport("user32.dll", CharSet = CharSet.Unicode)]
public static extern int RemoveProp(IntPtr hWnd, string lpString);
[DllImport("user32.dll", CharSet = CharSet.Auto)]
public static extern IntPtr SendMessage(IntPtr hWnd, UInt32 Msg, IntPtr wParam, IntPtr lParam);
[DllImport("kernel32.dll")]
public static extern uint QueryPerformanceFrequency(out Int64 lpFrequency);
[DllImport("kernel32.dll")]
public static extern uint QueryPerformanceCounter(out Int64 lpPerformanceCount);
}
}

View File

@@ -0,0 +1,12 @@
fileFormatVersion: 2
guid: a6ff72ea2b7f71345aa19940faf026e8
timeCreated: 1622589747
licenseType: Free
MonoImporter:
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,57 @@
using System;
using UnityEngine;
namespace Cryville.Common.Unity.Input {
#if false
[Obsolete]
public abstract class PointerHandler {
protected Func<int> newIdCallback;
protected Action<int, PointerInfo> callback;
public PointerHandler(Func<int> newIdCallback, Action<int, PointerInfo> callback) {
this.newIdCallback = newIdCallback;
this.callback = callback;
}
public abstract void Activate();
public abstract void Deactivate();
public abstract void Dispose();
public abstract double GetCurrentTimestamp();
}
[Obsolete]
public struct PointerInfo {
public int Id;
public double EventTime;
public double ProcessTime;
public PointerPhase Phase;
public PointerType Type;
public Vector2 Position;
public Vector2? ContactSize;
public uint? Orientation;
public uint? Pressure;
public double Time {
// get { return EventTime == 0 ? ProcessTime : EventTime; }
get { return ProcessTime; }
}
public void OffsetTime(double originTime) {
if (EventTime != 0) EventTime -= originTime;
if (ProcessTime != 0) ProcessTime -= originTime;
}
}
[Obsolete]
public enum PointerPhase {
Begin = 0,
Update = 2, Stationary = 3,
End = 4, Cancel = 5
}
[Obsolete]
public enum PointerType {
Unknown, Mouse, Touch, Pen, TouchPad
}
#endif
}

View File

@@ -0,0 +1,12 @@
fileFormatVersion: 2
guid: 6f0a4eae2ebff4d4d93e2f9fe31c1383
timeCreated: 1611272693
licenseType: Free
MonoImporter:
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,112 @@
using System;
using System.Collections.Generic;
using UnityEngine;
using unity = UnityEngine;
namespace Cryville.Common.Unity.Input {
public class UnityKeyHandler<T> : InputHandler where T : UnityKeyReceiver<T> {
GameObject receiver;
T recvcomp;
public UnityKeyHandler() { }
public override void Activate() {
receiver = new GameObject("__keyrecv__");
recvcomp = receiver.AddComponent<T>();
recvcomp.SetCallback(OnInput);
}
public override void Deactivate() {
if (receiver) GameObject.Destroy(receiver);
}
public override void Dispose(bool disposing) {
if (disposing) {
Deactivate();
}
}
public override bool IsNullable(int type) {
return false;
}
public override byte GetDimension(int type) {
return 0;
}
public override string GetTypeName(int type) {
return recvcomp.GetKeyName(type);
}
public override double GetCurrentTimestamp() {
return Time.timeAsDouble;
}
}
public abstract class UnityKeyReceiver<T> : MonoBehaviour where T : UnityKeyReceiver<T> {
protected Action<int, int, InputVector> Callback;
protected readonly List<int> Keys = new List<int>();
public void SetCallback(Action<int, int, InputVector> h) {
Callback = h;
}
public abstract string GetKeyName(int type);
void Update() {
double time = Time.timeAsDouble;
foreach (var k in Keys) {
Callback(k, 0, new InputVector(time, Vector3.zero));
}
}
}
public class UnityKeyboardReceiver : UnityKeyReceiver<UnityKeyboardReceiver> {
public override string GetKeyName(int type) {
return Enum.GetName(typeof(KeyCode), type);
}
void OnGUI() {
var e = Event.current;
if (e.keyCode == KeyCode.None) return;
double time = Time.timeAsDouble;
var key = (int)e.keyCode;
switch (e.type) {
case EventType.KeyDown:
if (!Keys.Contains(key)) {
Callback(key, 0, new InputVector(time, Vector3.zero));
Keys.Add(key);
}
break;
case EventType.KeyUp:
Keys.Remove(key);
Callback(key, 0, new InputVector(time));
break;
}
}
}
public class UnityMouseButtonReceiver : UnityKeyReceiver<UnityMouseButtonReceiver> {
public override string GetKeyName(int type) {
switch (type) {
case 0: return "Left";
case 1: return "Right";
case 2: return "Middle";
default: return string.Format("Button {0}", type);
}
}
void OnGUI() {
var e = Event.current;
double time = Time.timeAsDouble;
var key = e.button;
switch (e.type) {
case EventType.MouseDown:
if (!Keys.Contains(key)) {
Callback(key, 0, new InputVector(time, Vector3.zero));
Keys.Add(key);
}
break;
case EventType.MouseUp:
Keys.Remove(key);
Callback(key, 0, new InputVector(time));
break;
}
}
}
}

View File

@@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: 8aa36fa1966064f489cf5c318f576d3f
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,64 @@
using System;
using UnityEngine;
using unity = UnityEngine;
namespace Cryville.Common.Unity.Input {
public class UnityMouseHandler : InputHandler {
GameObject receiver;
public UnityMouseHandler() {
if (!unity::Input.mousePresent) {
throw new NotSupportedException("Unity mouse is not supported on this device");
}
}
public override void Activate() {
receiver = new GameObject("__mouserecv__");
receiver.AddComponent<UnityMouseReceiver>().SetHandler(this);
}
public override void Deactivate() {
if (receiver) GameObject.Destroy(receiver);
}
public override void Dispose(bool disposing) {
if (disposing) {
Deactivate();
}
}
public override bool IsNullable(int type) {
if (type != 0) throw new ArgumentOutOfRangeException(nameof(type));
return false;
}
public override byte GetDimension(int type) {
if (type != 0) throw new ArgumentOutOfRangeException(nameof(type));
return 2;
}
public override string GetTypeName(int type) {
switch (type) {
case 0: return "Unity Mouse";
default: throw new ArgumentOutOfRangeException(nameof(type));
}
}
public override double GetCurrentTimestamp() {
return Time.timeAsDouble;
}
public class UnityMouseReceiver : MonoBehaviour {
UnityMouseHandler handler;
public void SetHandler(UnityMouseHandler h) {
handler = h;
}
void Update() {
double time = Time.timeAsDouble;
Vector2 pos = unity::Input.mousePosition;
pos.y = Screen.height - pos.y;
handler.OnInput(0, 0, new InputVector(time, pos));
}
}
}
}

View File

@@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: 946e4d6c783bbd645a484b5612476526
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,74 @@
using System;
using UnityEngine;
using unity = UnityEngine;
namespace Cryville.Common.Unity.Input {
public class UnityTouchHandler : InputHandler {
GameObject receiver;
public UnityTouchHandler() {
if (!unity::Input.touchSupported) {
throw new NotSupportedException("Unity touch is not supported on this device");
}
}
public override void Activate() {
receiver = new GameObject("__touchrecv__");
receiver.AddComponent<UnityPointerReceiver>().SetHandler(this);
}
public override void Deactivate() {
if (receiver) GameObject.Destroy(receiver);
}
public override void Dispose(bool disposing) {
if (disposing) {
Deactivate();
}
}
public override bool IsNullable(int type) {
if (type != 0) throw new ArgumentOutOfRangeException(nameof(type));
return true;
}
public override byte GetDimension(int type) {
if (type != 0) throw new ArgumentOutOfRangeException(nameof(type));
return 2;
}
public override string GetTypeName(int type) {
switch (type) {
case 0: return "Unity Touch";
default: throw new ArgumentOutOfRangeException(nameof(type));
}
}
public override double GetCurrentTimestamp() {
return Time.timeAsDouble;
}
public class UnityPointerReceiver : MonoBehaviour {
UnityTouchHandler handler;
public void SetHandler(UnityTouchHandler h) {
handler = h;
}
void Update() {
double time = Time.timeAsDouble;
for (int i = 0; i < unity::Input.touchCount; i++) {
var t = unity::Input.GetTouch(i);
Vector2 pos = t.position;
pos.y = Screen.height - pos.y;
var vec = new InputVector(time, pos);
if (t.phase == TouchPhase.Began || t.phase == TouchPhase.Stationary || t.phase == TouchPhase.Moved) {
handler.OnInput(0, t.fingerId, vec);
}
else if (t.phase == TouchPhase.Ended || t.phase == TouchPhase.Canceled) {
handler.OnInput(0, t.fingerId, vec);
handler.OnInput(0, t.fingerId, new InputVector(time));
}
}
}
}
}
}

View File

@@ -0,0 +1,12 @@
fileFormatVersion: 2
guid: 93f60577ebaa5824dba5f322bbd1ad26
timeCreated: 1618910605
licenseType: Free
MonoImporter:
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

File diff suppressed because it is too large Load Diff

View File

@@ -0,0 +1,12 @@
fileFormatVersion: 2
guid: d1b353deb73c51b409b15e54c54a6bb1
timeCreated: 1611282071
licenseType: Free
MonoImporter:
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant: