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51
Assets/Cryville/Common/Network/HttpsClient.cs
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51
Assets/Cryville/Common/Network/HttpsClient.cs
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using Microsoft.Win32;
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using System;
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using System.IO;
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using System.Net.Sockets;
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namespace Cryville.Common.Network {
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public class HttpsClient : HttpClient {
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readonly TlsTcpClient _tlsTcpClient;
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protected override Stream Stream {
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get {
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return _tlsTcpClient.Stream;
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}
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}
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public HttpsClient(Uri baseUri) : base(baseUri, 443) {
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_tlsTcpClient = new TlsTcpClient(DirectHost, DirectPort);
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}
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public override void Connect() {
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_tlsTcpClient.Connect();
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base.Connect();
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}
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public override void Close() {
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base.Close();
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_tlsTcpClient.Close();
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}
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protected override bool GetProxy(ref string host, ref int port) {
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if (Environment.OSVersion.Platform == PlatformID.Win32NT) {
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var reg = Registry.CurrentUser.OpenSubKey(@"Software\Microsoft\Windows\CurrentVersion\Internet Settings");
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var proxyEnable = (int)reg.GetValue("ProxyEnable");
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if (proxyEnable == 0) return false;
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var proxyStr = (string)reg.GetValue("ProxyServer");
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if (!string.IsNullOrEmpty(proxyStr)) {
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string[] proxies = proxyStr.Split(';');
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foreach (var p in proxies) {
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if (p.StartsWith("https=")) {
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string[] s = p.Split('=', ':');
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host = s[1];
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port = int.Parse(s[2]);
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return true;
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}
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}
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}
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}
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return false;
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}
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}
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}
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