Add project files.
This commit is contained in:
42
Assets/Cryville/Common/Buffers/ObjectPool.cs
Normal file
42
Assets/Cryville/Common/Buffers/ObjectPool.cs
Normal file
@@ -0,0 +1,42 @@
|
||||
namespace Cryville.Common.Buffers {
|
||||
/// <summary>
|
||||
/// A resource pool that allows reusing instances of type <typeparamref name="T" />.
|
||||
/// </summary>
|
||||
/// <typeparam name="T">The type of the objects in the pool.</typeparam>
|
||||
public abstract class ObjectPool<T> where T : class {
|
||||
int _index;
|
||||
readonly T[] _objs;
|
||||
/// <summary>
|
||||
/// Creates an instance of the <see cref="ObjectPool{T}" /> class.
|
||||
/// </summary>
|
||||
/// <param name="capacity">The capacity of the pool.</param>
|
||||
public ObjectPool(int capacity) {
|
||||
_objs = new T[capacity];
|
||||
}
|
||||
/// <summary>
|
||||
/// Rents a object from the pool.
|
||||
/// </summary>
|
||||
/// <returns>The rented object.</returns>
|
||||
public T Rent() {
|
||||
T obj = null;
|
||||
if (_index < _objs.Length) {
|
||||
obj = _objs[_index];
|
||||
_objs[_index++] = null;
|
||||
}
|
||||
if (obj == null) obj = Construct();
|
||||
return obj;
|
||||
}
|
||||
/// <summary>
|
||||
/// Returns a rented object to the pool.
|
||||
/// </summary>
|
||||
/// <param name="obj">The object to return.</param>
|
||||
public void Return(T obj) {
|
||||
if (_index > 0) _objs[--_index] = obj;
|
||||
}
|
||||
/// <summary>
|
||||
/// Constructs a new instance of type <typeparamref name="T" />.
|
||||
/// </summary>
|
||||
/// <returns>The new instance.</returns>
|
||||
protected abstract T Construct();
|
||||
}
|
||||
}
|
Reference in New Issue
Block a user