Code cleanup.
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@@ -275,7 +275,7 @@ namespace Cryville.Crtr {
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private void LoadFromString(string s) {
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Match m = Regex.Match(s, @"^(.+?)(#(\d+))?(@(.+?))?(\^(.+?))?(\*(.+?))?(:(.+))?$");
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if (!m.Success) throw new ArgumentException(); // TODO
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if (!m.Success) throw new ArgumentException("Invalid motion string format");
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name = new Identifier(m.Groups[1].Value);
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var registry = ChartPlayer.motionRegistry[name];
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if (m.Groups[3].Success) {
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@@ -129,7 +129,6 @@ namespace Cryville.Crtr.Components {
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}
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}
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// Vector3 prevp = Vector3.zero;
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protected override void AppendPointInternal(Vector3 p, Quaternion r) {
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if (vertices == null) {
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vertices = _ptPool.Rent();
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@@ -367,11 +367,11 @@ namespace Cryville.Crtr {
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static readonly Type[] stringTypeArray = new Type[] { typeof(string) };
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static readonly Type[] floatArrayTypeArray = new Type[] { typeof(float[]) };
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public static Vector Construct(Type type, string s) {
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if (!typeof(Vector).IsAssignableFrom(type)) throw new ArgumentException(); // TODO
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if (!typeof(Vector).IsAssignableFrom(type)) throw new ArgumentException("Type is not vector");
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return (Vector)type.GetConstructor(stringTypeArray).Invoke(new object[] { s });
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}
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public static Vector Construct(Type type, float[] values) {
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if (!typeof(Vector).IsAssignableFrom(type)) throw new ArgumentException(); // TODO
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if (!typeof(Vector).IsAssignableFrom(type)) throw new ArgumentException("Type is not vector");
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return (Vector)type.GetConstructor(floatArrayTypeArray).Invoke(new object[] { values });
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}
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}
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@@ -78,7 +78,7 @@ namespace Cryville.Crtr {
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public void Init() {
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if (Texture == null)
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throw new InvalidOperationException(); // TODO
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throw new InvalidOperationException("Missing texture");
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_frame = new Rect(Vector2.zero, Size);
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var w = _frame.width;
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var h = _frame.height;
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@@ -92,7 +92,7 @@ namespace Cryville.Crtr {
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public void Init(int w, int h, Texture2D _base) {
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if (Texture != null)
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throw new InvalidOperationException(); // TODO
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throw new InvalidOperationException("Missing texture");
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Texture = _base;
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float x = _frame.x / w;
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float y = 1 - _frame.y / h;
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@@ -97,7 +97,7 @@ namespace Cryville.Crtr {
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pwp = Vector3.zero;
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ptime = s.Time;
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length = 0;
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//Logger.LogFormat("main", 0, "Debug", "SV: {0}", cs.GetRawValue<Vec1m>("svm").Value);
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// Logger.LogFormat("main", 0, "Debug", "SV: {0}", cs.GetRawValue<Vec1m>("svm").Value);
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}
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// TODO Fix anchor rotation
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