Change materials to shared mode in components.

This commit is contained in:
2023-02-19 22:08:09 +08:00
parent ba3238614b
commit e59769158a
5 changed files with 17 additions and 9 deletions

View File

@@ -88,7 +88,7 @@ namespace Cryville.Crtr.Components {
protected void InternalInit(string meshName = "quad") {
mesh.Init(transform);
mesh.Renderer.materials = materials = new Material[] { MeshWrapper.NewMaterial() };
mesh.Renderer.sharedMaterials = materials = new Material[] { MeshWrapper.NewMaterial() };
mesh.Mesh = GenericResources.Meshes[meshName];
UpdateColor();
UpdateScale();