Fix zindex property not working on polysec component.
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@@ -110,6 +110,7 @@ namespace Cryville.Crtr.Components {
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if (body.FrameName != null) AddMat(materials, body.FrameName);
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if (tail.FrameName != null) AddMat(materials, tail.FrameName);
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mesh.Renderer.materials = materials.ToArray();
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UpdateZIndex();
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}
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void AddMat(List<Material> list, string frame) {
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