Pull up singleton behaviour.
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@@ -1,24 +1,13 @@
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using System;
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using Cryville.Common.Unity;
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using UnityEngine;
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namespace Cryville.Crtr.UI {
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internal class Master : MonoBehaviour {
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static Master s_instance;
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public static Master Instance { get { return s_instance; } }
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internal class Master : SingletonBehaviour<Master> {
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#pragma warning disable IDE0044
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[SerializeField]
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private GameObject m_menu;
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#pragma warning restore IDE0044
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void Awake() {
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if (s_instance != null) {
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Destroy(gameObject);
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throw new InvalidOperationException("Attempted to initialize a singleton twice.");
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}
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s_instance = this;
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}
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internal void ShowMenu() { m_menu.SetActive(true); }
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internal void HideMenu() { m_menu.SetActive(false); }
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@@ -1,3 +1,4 @@
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using Cryville.Common.Unity;
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using Cryville.Common.Unity.UI;
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using Cryville.Crtr.Browsing.UI;
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using System.Collections.Generic;
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@@ -6,7 +7,7 @@ using UnityEngine;
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using unity = UnityEngine;
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namespace Cryville.Crtr.UI {
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public class Menu : MonoBehaviour {
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internal class Menu : SingletonBehaviour<Menu> {
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#pragma warning disable IDE0044
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[SerializeField]
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ResourceBrowserMaster m_browserMaster;
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@@ -24,7 +25,7 @@ namespace Cryville.Crtr.UI {
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bool initialized = false;
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int totalTasks = 0;
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#pragma warning disable IDE0051
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void Awake() {
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protected override void Awake() {
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Game.Init();
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m_contents.SetActive(true);
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PushTitle("Chart Browser");
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@@ -1,23 +1,11 @@
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using System;
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using Cryville.Common.Unity;
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using UnityEngine;
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using UnityEngine.UI;
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namespace Cryville.Crtr.UI {
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public class PopupManager : MonoBehaviour {
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static PopupManager s_instance;
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public static PopupManager Instance { get { return s_instance; } }
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public class PopupManager : SingletonBehaviour<PopupManager> {
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[SerializeField]
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GameObject m_popupPrefab;
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void Awake() {
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if (s_instance != null) {
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Destroy(gameObject);
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throw new InvalidOperationException("Attempted to initialize a singleton twice.");
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}
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s_instance = this;
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}
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public void Create(string msg) {
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Instantiate(m_popupPrefab, transform, false).GetComponent<Popup>().Message = msg;
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}
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