From dcc92bb0244b7860d90f7b150f5c98affcaee621 Mon Sep 17 00:00:00 2001 From: PopSlime Date: Fri, 18 Nov 2022 00:20:29 +0800 Subject: [PATCH] Update ruleset and skin format number. --- Assets/Cryville/Crtr/ChartPlayer.cs | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/Assets/Cryville/Crtr/ChartPlayer.cs b/Assets/Cryville/Crtr/ChartPlayer.cs index 571c21a..d76bffc 100644 --- a/Assets/Cryville/Crtr/ChartPlayer.cs +++ b/Assets/Cryville/Crtr/ChartPlayer.cs @@ -355,7 +355,7 @@ namespace Cryville.Crtr { skin = JsonConvert.DeserializeObject(reader.ReadToEnd(), new JsonSerializerSettings() { MissingMemberHandling = MissingMemberHandling.Error }); - if (skin.format != 1) throw new FormatException("Invalid skin file version"); + if (skin.format != 2) throw new FormatException("Invalid skin file version"); } loadThread = new Thread(new ParameterizedThreadStart(Load)); @@ -553,7 +553,7 @@ namespace Cryville.Crtr { ruleset = JsonConvert.DeserializeObject(reader.ReadToEnd(), new JsonSerializerSettings() { MissingMemberHandling = MissingMemberHandling.Error }); - if (ruleset.format != 1) throw new FormatException("Invalid ruleset file version"); + if (ruleset.format != 2) throw new FormatException("Invalid ruleset file version"); ruleset.LoadPdt(dir); pruleset = ruleset.Root; pruleset.Optimize(etor);