From dad399facf91e24145ceb18e6044da8ac36b5920 Mon Sep 17 00:00:00 2001 From: PopSlime Date: Sun, 7 May 2023 21:28:17 +0800 Subject: [PATCH] Fix audio time syncing. --- Assets/Cryville/Crtr/ChartPlayer.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Assets/Cryville/Crtr/ChartPlayer.cs b/Assets/Cryville/Crtr/ChartPlayer.cs index 0cdce4a..6b63db6 100644 --- a/Assets/Cryville/Crtr/ChartPlayer.cs +++ b/Assets/Cryville/Crtr/ChartPlayer.cs @@ -515,7 +515,7 @@ namespace Cryville.Crtr { logs.text = ""; } Game.AudioSequencer.Playing = true; - atime0 = Game.AudioClient.BufferPosition - startOffset; + atime0 = Game.AudioClient.Position - startOffset; inputProxy.SyncTime(cbus.Time); inputProxy.Activate(); }