Move ruleset config to main scene. Add title for UI.
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using UnityEngine;
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namespace Cryville.Common.Unity.UI {
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public class SetIntegerParameterBehaviour : SetParameterBehaviour {
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[SerializeField] int m_value;
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public override void OnStateEnter(Animator animator, AnimatorStateInfo stateInfo, int layerIndex) {
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animator.SetInteger(m_name, m_value);
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}
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}
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}
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8
Assets/Cryville/Common/Unity/UI/SetParameterBehaviour.cs
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8
Assets/Cryville/Common/Unity/UI/SetParameterBehaviour.cs
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using UnityEngine;
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namespace Cryville.Common.Unity.UI {
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public abstract class SetParameterBehaviour : StateMachineBehaviour {
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[SerializeField] protected string m_name;
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public override abstract void OnStateEnter(Animator animator, AnimatorStateInfo stateInfo, int layerIndex);
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}
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}
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