diff --git a/Assets/Cryville/Crtr/Components/SectionalGameObject.cs b/Assets/Cryville/Crtr/Components/SectionalGameObject.cs index 1209541..1a2f8e3 100644 --- a/Assets/Cryville/Crtr/Components/SectionalGameObject.cs +++ b/Assets/Cryville/Crtr/Components/SectionalGameObject.cs @@ -52,9 +52,9 @@ namespace Cryville.Crtr.Components { static readonly ArrayPool _shapePool = new ArrayPool(0x100, 0x10000); public PolygonSGO() { - SubmitProperty("head", new PropOp.String(v => head.FrameName = v), 2); - SubmitProperty("body", new PropOp.String(v => body.FrameName = v), 2); - SubmitProperty("tail", new PropOp.String(v => tail.FrameName = v), 2); + SubmitProperty("head", new PropOp.String(v => head.FrameName = v)); + SubmitProperty("body", new PropOp.String(v => body.FrameName = v)); + SubmitProperty("tail", new PropOp.String(v => tail.FrameName = v)); SubmitProperty("shape", new op_set_shape(this), 2); } diff --git a/Assets/Cryville/Crtr/Components/SpritePlane.cs b/Assets/Cryville/Crtr/Components/SpritePlane.cs index 37d55c9..75c7e53 100644 --- a/Assets/Cryville/Crtr/Components/SpritePlane.cs +++ b/Assets/Cryville/Crtr/Components/SpritePlane.cs @@ -60,7 +60,7 @@ namespace Cryville.Crtr.Components { public class SpritePlane : SpriteBase { public SpritePlane() { - SubmitProperty("frame", new PropOp.String(v => Frame = v), 2); + SubmitProperty("frame", new PropOp.String(v => Frame = v)); SubmitProperty("fit", new PropOp.Enum(v => Fit = v)); SubmitProperty("opacity", new PropOp.Float(v => Opacity = v)); }