Change state timestamp to double precision.
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@@ -4,7 +4,7 @@ using System.Collections.Generic;
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namespace Cryville.Crtr {
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public abstract class StateBase<T> {
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public int EventId;
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public float Time;
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public double Time;
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public Chart chart;
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public List<T> events;
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@@ -18,7 +18,7 @@ namespace Cryville.Crtr {
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}
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public virtual StateBase<T> Clone() {
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return (StateBase<T>)base.MemberwiseClone();
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return (StateBase<T>)MemberwiseClone();
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}
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public virtual void CopyTo(StateBase<T> dest) {
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@@ -32,18 +32,18 @@ namespace Cryville.Crtr {
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}
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public void Forward(Action<T> callback = null) {
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ForwardToTime(float.PositiveInfinity, callback);
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ForwardToTime(double.PositiveInfinity, callback);
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}
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public void ForwardByTime(float time, Action<T> callback = null) {
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public void ForwardByTime(double time, Action<T> callback = null) {
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ForwardToTime(Time + time, callback);
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}
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public void ForwardOnceByTime(float time, Action<T> callback = null) {
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public void ForwardOnceByTime(double time, Action<T> callback = null) {
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ForwardOnceToTime(Time + time, callback);
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}
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public void ForwardToTime(float toTime, Action<T> callback = null) {
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public void ForwardToTime(double toTime, Action<T> callback = null) {
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breakflag = false;
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ForwardOnceToTime(Time, callback);
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while (Time < toTime) {
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@@ -52,20 +52,20 @@ namespace Cryville.Crtr {
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}
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}
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public void ForwardStepByTime(float time, float step, Action<T> callback = null) {
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public void ForwardStepByTime(double time, double step, Action<T> callback = null) {
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ForwardStepToTime(Time + time, step, callback);
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}
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public void ForwardStepToTime(float toTime, float step, Action<T> callback = null) {
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public void ForwardStepToTime(double toTime, double step, Action<T> callback = null) {
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breakflag = false;
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ForwardOnceToTime(Time, callback);
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while (Time < toTime) {
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float next = Time + step;
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double next = Time + step;
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ForwardOnceToTime(next < toTime ? next : toTime, callback);
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if (breakflag) break;
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}
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}
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public abstract void ForwardOnceToTime(float toTime, Action<T> callback = null);
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public abstract void ForwardOnceToTime(double toTime, Action<T> callback = null);
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}
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}
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