Change state timestamp to double precision.
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@@ -23,9 +23,9 @@ namespace Cryville.Crtr {
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}
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public static class MotionLerper {
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public static void Lerp<T>(float time, float tt, T tv, float ft, T fv, TransitionType type, float rate, ref T result) where T : Vector {
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public static void Lerp<T>(double time, double tt, T tv, double ft, T fv, TransitionType type, float rate, ref T result) where T : Vector {
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if (fv == null) fv = (T)ReflectionHelper.InvokeEmptyConstructor(tv.GetType());
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Lerp((time - ft) / (tt - ft), fv, tv, type, rate, ref result);
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Lerp((float)((time - ft) / (tt - ft)), fv, tv, type, rate, ref result);
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}
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public static void Lerp<T>(float scaledTime, T from, T to, TransitionType type, float rate, ref T result) where T : Vector {
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@@ -35,7 +35,7 @@ namespace Cryville.Crtr {
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to.LerpWith(from, GetEaseTime(scaledTime, type, rate), ref r);
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}
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public static float Delerp<T>(T value, float tt, T tv, float ft, T fv, TransitionType type, float rate) where T : Vector {
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public static double Delerp<T>(T value, double tt, T tv, double ft, T fv, TransitionType type, float rate) where T : Vector {
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if (fv == null) fv = (T)ReflectionHelper.InvokeEmptyConstructor(tv.GetType());
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var t = Delerp(value, fv, tv, type, rate);
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return ft * (1 - t) + tt * t;
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