Move nested class JudgeEvent
out of Judge
.
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@@ -150,7 +150,7 @@ namespace Cryville.Crtr {
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return gh.GetCurrentFrame(func, track);
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}
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public void ReportJudge(Judge.JudgeEvent ev, float time, Identifier result) {
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public void ReportJudge(JudgeEvent ev, float time, Identifier result) {
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JudgeState state;
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if (!judges.TryGetValue(ev.BaseEvent, out state)) return;
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state.MarkJudged(time, (float)(ev.StartTime - time), result.Key);
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