fix: Fix update checker by adding user agent

This commit is contained in:
2025-06-21 02:23:34 +08:00
parent 38421b7a53
commit cdaf0dfd2f
2 changed files with 31 additions and 2 deletions

View File

@@ -47,7 +47,7 @@ namespace Cryville.Crtr.Network {
}
void CheckVersion() {
using (var client = new HttpClient()) {
client.Connect();
client.DefaultRequestHeaders.UserAgent.ParseAdd(Game.UnityUserAgent);
using var response = client.GetAsync(new Uri(BaseUri, "versions")).Result;
var data = response.Content.ReadAsStringAsync().Result;
_versions = JsonConvert.DeserializeObject<List<VersionInfo>>(data, Game.GlobalJsonSerializerSettings);
@@ -132,7 +132,7 @@ namespace Cryville.Crtr.Network {
void Download(VersionResourceInfo diff, string path) {
var uri = new Uri(diff.url);
using var client = new HttpClient();
client.Connect();
client.DefaultRequestHeaders.UserAgent.ParseAdd(Game.UnityUserAgent);
using var response = client.GetAsync(uri).Result;
using var stream = response.Content.ReadAsStreamAsync().Result;
using var file = new FileStream(path, FileMode.Create, FileAccess.Write, FileShare.None);