Prune code.
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@@ -4,12 +4,7 @@ using UnityEngine;
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namespace Cryville.Crtr.Components {
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public class SpriteScale3 : SpritePlane {
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public SpriteScale3()
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: base() {
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/*
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SubmitProperty("border", new Property(typeof(Vector2), () => Border, v => Border = (Vector2)v));
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*/
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public SpriteScale3() {
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SubmitProperty("border", new PropOp.Vector2(v => Border = v));
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}
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