Update Cryville.Common.Logging.
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@@ -1,4 +1,3 @@
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using Cryville.Common.Logging;
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using Cryville.Crtr.Extension;
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using Mono.Cecil;
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using System;
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@@ -36,7 +35,7 @@ namespace Cryville.Crtr.Browsing {
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modules.Enqueue(new ModuleItem(extension.OpenRead()));
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}
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catch (Exception ex) {
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Logger.Log("main", 4, "Extension", "Failed to load DLL {0}: {1}", extension, ex);
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Game.MainLogger.Log(4, "Extension", "Failed to load DLL {0}: {1}", extension, ex);
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}
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}
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}
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@@ -68,10 +67,10 @@ namespace Cryville.Crtr.Browsing {
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LoadExtension(type);
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}
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}
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Logger.Log("main", 1, "Extension", "Loaded module {0}", module.Definition.Name);
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Game.MainLogger.Log(1, "Extension", "Loaded module {0}", module.Definition.Name);
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}
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catch (Exception ex) {
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Logger.Log("main", 4, "Extension", "An error occurred while trying to load module {0}: {1}", module.Definition.Name, ex);
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Game.MainLogger.Log(4, "Extension", "An error occurred while trying to load module {0}: {1}", module.Definition.Name, ex);
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}
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finally {
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module.Definition.Dispose();
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@@ -89,7 +88,7 @@ namespace Cryville.Crtr.Browsing {
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missingList.Add(reference.Name);
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}
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}
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Logger.Log("main", 4, "Extension", "Could not load the module {0} because the following dependencies were missing: {1}", module.Definition.Name, missingList.Aggregate((current, next) => current + ", " + next));
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Game.MainLogger.Log(4, "Extension", "Could not load the module {0} because the following dependencies were missing: {1}", module.Definition.Name, missingList.Aggregate((current, next) => current + ", " + next));
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module.Definition.Dispose();
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module.Stream.Dispose();
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}
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@@ -128,10 +127,10 @@ namespace Cryville.Crtr.Browsing {
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if (name != null && path != null) _localRes.Add(name, path);
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}
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}
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Logger.Log("main", 1, "Extension", "Loaded extension {0}", type);
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Game.MainLogger.Log(1, "Extension", "Loaded extension {0}", type);
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}
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catch (Exception ex) {
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Logger.Log("main", 4, "Extension", "Failed to load extension {0}: {1}", type, ex);
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Game.MainLogger.Log(4, "Extension", "Failed to load extension {0}: {1}", type, ex);
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}
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}
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}
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@@ -11,7 +11,6 @@ using System.Collections.Generic;
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using System.IO;
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using System.Linq;
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using UnityEngine;
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using Logger = Cryville.Common.Logging.Logger;
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namespace Cryville.Crtr.Browsing {
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internal class LegacyResourceManager : IPathedResourceManager<ChartDetail> {
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@@ -41,7 +40,7 @@ namespace Cryville.Crtr.Browsing {
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}
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void OnFileWatcherError(object sender, ErrorEventArgs e) {
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Logger.Log("main", 4, "Data", "An error occurred while watching file changes: {0}", e.GetException());
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Game.MainLogger.Log(4, "Data", "An error occurred while watching file changes: {0}", e.GetException());
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}
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void OnFileChanged(object sender, FileSystemEventArgs e) {
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@@ -235,13 +234,13 @@ namespace Cryville.Crtr.Browsing {
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void LogAndPopup(int level, string format, params object[] args) {
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var msg = string.Format(format, args);
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Logger.Log("main", level, "Resource", msg);
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Game.MainLogger.Log(level, "Resource", msg);
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Popup.Create(msg);
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}
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void LogAndPopupExtra(int level, object extraLog, string format, params object[] args) {
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var msg = string.Format(format, args);
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Logger.Log("main", level, "Resource", "{0}\n{1}", msg, extraLog);
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Game.MainLogger.Log(level, "Resource", "{0}\n{1}", msg, extraLog);
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Popup.Create(msg);
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}
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