Rewrite property panel to adapt to ruleset config.
This commit is contained in:
@@ -14,7 +14,7 @@ namespace Cryville.Crtr.Config {
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Transform m_content;
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[SerializeField]
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SettingsPanel m_genericConfigPanel;
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PropertyMasterPanel m_genericConfigPanel;
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[SerializeField]
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InputConfigPanel m_inputConfigPanel;
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@@ -56,7 +56,7 @@ namespace Cryville.Crtr.Config {
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}
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}
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m_genericConfigPanel.Target = _rscfg.generic;
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m_genericConfigPanel.Adapter = new DefaultPropertyMasterAdapter(_rscfg.generic);
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var proxy = new InputProxy(ruleset.Root, null, new Vector2(Screen.width, Screen.height));
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proxy.LoadFrom(_rscfg.inputs);
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102
Assets/Cryville/Crtr/Config/IPropertyAdapter.cs
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102
Assets/Cryville/Crtr/Config/IPropertyAdapter.cs
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@@ -0,0 +1,102 @@
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using Cryville.Common.ComponentModel;
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using System;
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using System.ComponentModel;
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using System.Linq;
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using System.Reflection;
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namespace Cryville.Crtr.Config {
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public interface IPropertyAdapter {
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string Category { get; }
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string Name { get; }
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PropertyType Type { get; }
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object[] Range { get; }
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object GetValue();
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void SetValue(object value);
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object MapValue(object value);
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bool SetMapped { get; }
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object MapValueInverse(object value);
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}
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public enum PropertyType {
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Unknown,
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Number,
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SteppedNumber,
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Boolean,
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String,
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}
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public class DefaultPropertyAdapter : IPropertyAdapter {
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readonly object _target;
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readonly PropertyInfo _prop;
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readonly string m_category;
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public string Category { get { return m_category; } }
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readonly string m_name;
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public string Name { get { return m_name; } }
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readonly PropertyType m_type = PropertyType.Unknown;
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public PropertyType Type { get { return m_type; } }
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readonly object[] m_range;
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public object[] Range { get { return m_range; } }
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public object GetValue() { return _prop.GetValue(_target, null); }
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public void SetValue(object value) { _prop.SetValue(_target, value, null); }
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double _precision;
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double _step;
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bool _logarithmic;
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public object MapValue(object value) {
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if (Type == PropertyType.Number || Type == PropertyType.SteppedNumber) {
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var result = (double)value;
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if (_step != 0) result *= _step;
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if (_logarithmic) result = Math.Pow(Math.E, result);
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if (_precision != 0) result = Math.Round(result / _precision) * _precision;
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return Convert.ChangeType(result, _prop.PropertyType);
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}
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return value;
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}
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public bool SetMapped { get { return true; } }
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public object MapValueInverse(object value) {
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if (Type == PropertyType.Number || Type == PropertyType.SteppedNumber) {
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var result = Convert.ToDouble(value);
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if (_logarithmic) result = Math.Log(result);
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if (_step != 0) result /= _step;
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return result;
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}
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return value;
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}
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public DefaultPropertyAdapter(object target, PropertyInfo prop) {
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_target = target;
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_prop = prop;
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var attrs = prop.GetCustomAttributes(typeof(CategoryAttribute), true);
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if (attrs.Length > 0) m_category = ((CategoryAttribute)attrs.Single()).Category;
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m_name = prop.Name;
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if (prop.PropertyType == typeof(bool)) m_type = PropertyType.Boolean;
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else if (prop.PropertyType == typeof(char)) throw new NotSupportedException();
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else if (prop.PropertyType.IsPrimitive) {
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m_type = prop.GetCustomAttributes(typeof(StepAttribute), true).Length > 0
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? PropertyType.SteppedNumber
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: PropertyType.Number;
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var attr = prop.GetCustomAttributes(typeof(RangeAttribute), true);
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if (attr.Length > 0) {
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var u = (RangeAttribute)attr.Single();
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m_range = new object[] { u.Min, u.Max };
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}
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attr = prop.GetCustomAttributes(typeof(PrecisionAttribute), true);
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if (attr.Length > 0) {
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var u = (PrecisionAttribute)attr.Single();
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_precision = u.Precision;
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}
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attr = prop.GetCustomAttributes(typeof(StepAttribute), true);
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if (attr.Length > 0) {
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var u = (StepAttribute)attr.Single();
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_step = u.Step;
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}
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attr = prop.GetCustomAttributes(typeof(LogarithmicScaleAttribute), true);
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if (attr.Length > 0) {
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_logarithmic = true;
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}
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}
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else if (prop.PropertyType == typeof(string)) m_type = PropertyType.String;
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else return;
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}
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}
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}
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11
Assets/Cryville/Crtr/Config/IPropertyAdapter.cs.meta
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11
Assets/Cryville/Crtr/Config/IPropertyAdapter.cs.meta
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@@ -0,0 +1,11 @@
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fileFormatVersion: 2
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guid: 9b3e9219783719544bcbceade34a1090
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MonoImporter:
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externalObjects: {}
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serializedVersion: 2
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defaultReferences: []
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executionOrder: 0
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icon: {instanceID: 0}
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userData:
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assetBundleName:
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assetBundleVariant:
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29
Assets/Cryville/Crtr/Config/IPropertyMasterAdapter.cs
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29
Assets/Cryville/Crtr/Config/IPropertyMasterAdapter.cs
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@@ -0,0 +1,29 @@
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using System;
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using System.Collections.Generic;
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using System.ComponentModel;
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using System.Linq;
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namespace Cryville.Crtr.Config {
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public interface IPropertyMasterAdapter {
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string DefaultCategory { get; }
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IEnumerable<IPropertyAdapter> GetProperties();
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}
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public class DefaultPropertyMasterAdapter : IPropertyMasterAdapter {
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readonly object _target;
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public DefaultPropertyMasterAdapter(object target) {
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if (target == null) throw new ArgumentNullException("target");
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_target = target;
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}
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public string DefaultCategory { get { return "miscellaneous"; } }
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public IEnumerable<IPropertyAdapter> GetProperties() {
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return _target.GetType().GetProperties().Where(p => {
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var attrs = p.GetCustomAttributes(typeof(BrowsableAttribute), true);
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if (attrs.Length == 0) return true;
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else return ((BrowsableAttribute)attrs.Single()).Browsable;
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}).Select(p => new DefaultPropertyAdapter(_target, p));
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}
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}
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}
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11
Assets/Cryville/Crtr/Config/IPropertyMasterAdapter.cs.meta
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11
Assets/Cryville/Crtr/Config/IPropertyMasterAdapter.cs.meta
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@@ -0,0 +1,11 @@
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fileFormatVersion: 2
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guid: 4e0b160d43716cf4d8ba20b5a7eafd13
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MonoImporter:
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externalObjects: {}
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serializedVersion: 2
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defaultReferences: []
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executionOrder: 0
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icon: {instanceID: 0}
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userData:
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assetBundleName:
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assetBundleVariant:
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50
Assets/Cryville/Crtr/Config/PVPBool.cs
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50
Assets/Cryville/Crtr/Config/PVPBool.cs
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@@ -0,0 +1,50 @@
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using UnityEngine;
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using UnityEngine.EventSystems;
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namespace Cryville.Crtr.Config {
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public class PVPBool : PropertyValuePanel, IPointerClickHandler {
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[SerializeField]
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RectTransform m_on;
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[SerializeField]
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RectTransform m_handleArea;
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[SerializeField]
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RectTransform m_handle;
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protected override void OnValueUpdated() { }
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public void Toggle() {
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RawValue = !(bool)RawValue;
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}
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const float SPEED = 8;
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float _ratio;
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#pragma warning disable IDE0051
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void Update() {
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if ((bool)RawValue && _ratio != 1) {
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_ratio += SPEED * Time.deltaTime;
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if (_ratio > 1) _ratio = 1;
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UpdateGraphics();
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}
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else if (!(bool)RawValue && _ratio != 0) {
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_ratio -= SPEED * Time.deltaTime;
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if (_ratio < 0) _ratio = 0;
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UpdateGraphics();
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}
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}
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void OnRectTransformDimensionsChange() {
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m_handleArea.sizeDelta = new Vector2(m_handle.rect.height - m_handle.rect.width, 0);
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}
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#pragma warning restore IDE0051
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void UpdateGraphics() {
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m_on.anchorMax = new Vector2(_ratio, m_on.anchorMax.y);
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m_handle.anchorMin = new Vector2(_ratio, m_handle.anchorMin.y);
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m_handle.anchorMax = new Vector2(_ratio, m_handle.anchorMax.y);
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}
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public void OnPointerClick(PointerEventData eventData) {
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Toggle();
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}
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}
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}
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11
Assets/Cryville/Crtr/Config/PVPBool.cs.meta
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11
Assets/Cryville/Crtr/Config/PVPBool.cs.meta
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@@ -0,0 +1,11 @@
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fileFormatVersion: 2
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guid: 362a7cfafb57b9f46bbca9ed88d18c53
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MonoImporter:
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externalObjects: {}
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serializedVersion: 2
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defaultReferences: []
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executionOrder: 0
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icon: {instanceID: 0}
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userData:
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assetBundleName:
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assetBundleVariant:
|
18
Assets/Cryville/Crtr/Config/PVPNumber.cs
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18
Assets/Cryville/Crtr/Config/PVPNumber.cs
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@@ -0,0 +1,18 @@
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using System;
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namespace Cryville.Crtr.Config {
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public class PVPNumber : PVPNumberBase {
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protected override void OnValueUpdated() {
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base.OnValueUpdated();
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if (Range != null && Range.Length == 2) {
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var min = (double)Range[0];
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var max = (double)Range[1];
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SetRatio((float)((Convert.ToDouble(RawValue) - min) / (max - min)));
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}
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}
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protected override double GetValue(double ratio, float deltaTime, double min, double max) {
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// if (LogarithmicMode) throw new NotImplementedException();
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return (1 - ratio) * min + ratio * max;
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}
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}
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}
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11
Assets/Cryville/Crtr/Config/PVPNumber.cs.meta
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11
Assets/Cryville/Crtr/Config/PVPNumber.cs.meta
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@@ -0,0 +1,11 @@
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fileFormatVersion: 2
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guid: 5b5d86b95e0bf894b86c63127d5ac06c
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MonoImporter:
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externalObjects: {}
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serializedVersion: 2
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defaultReferences: []
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executionOrder: 0
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icon: {instanceID: 0}
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userData:
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assetBundleName:
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assetBundleVariant:
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117
Assets/Cryville/Crtr/Config/PVPNumberBase.cs
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117
Assets/Cryville/Crtr/Config/PVPNumberBase.cs
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@@ -0,0 +1,117 @@
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using UnityEngine;
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using UnityEngine.EventSystems;
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using UnityEngine.UI;
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namespace Cryville.Crtr.Config {
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public abstract class PVPNumberBase : PropertyValuePanel {
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[SerializeField]
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EventTrigger m_ctn;
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[SerializeField]
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RectTransform m_handleArea;
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[SerializeField]
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Image m_handle;
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[SerializeField]
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Text m_text;
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#pragma warning disable IDE0051
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protected void Start() {
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var ev = new EventTrigger.Entry { eventID = EventTriggerType.InitializePotentialDrag };
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ev.callback.AddListener(e => OnInitializePotentialDrag((PointerEventData)e));
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m_ctn.triggers.Add(ev);
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ev = new EventTrigger.Entry { eventID = EventTriggerType.Drag };
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ev.callback.AddListener(e => OnDrag((PointerEventData)e));
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m_ctn.triggers.Add(ev);
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ev = new EventTrigger.Entry { eventID = EventTriggerType.EndDrag };
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ev.callback.AddListener(e => OnEndDrag((PointerEventData)e));
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m_ctn.triggers.Add(ev);
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ev = new EventTrigger.Entry { eventID = EventTriggerType.PointerClick };
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ev.callback.AddListener(e => OnPointerClick((PointerEventData)e));
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m_ctn.triggers.Add(ev);
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OnIdle();
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}
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protected override void OnValueUpdated() {
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m_text.text = MappedValue.ToString();
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}
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protected virtual void OnIdle() { }
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void Update() {
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if (use) {
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SetRatio(GetRatioFromPos(pp));
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SetValueFromPos(pp);
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}
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}
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void OnRectTransformDimensionsChange() {
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m_handleArea.sizeDelta = new Vector2(m_handle.rectTransform.rect.height - m_handle.rectTransform.rect.width, 0);
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}
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#pragma warning restore IDE0051
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Camera cam;
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Vector2 pp;
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bool use, nouse;
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public void OnInitializePotentialDrag(PointerEventData eventData) {
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eventData.useDragThreshold = false;
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pp = eventData.position;
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}
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public void OnDrag(PointerEventData eventData) {
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if (nouse) return;
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cam = eventData.pressEventCamera;
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if (!use) {
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var delta = eventData.position - pp;
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float dx = Mathf.Abs(delta.x), dy = Mathf.Abs(delta.y);
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if (dx > dy) use = true;
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else if (dx < dy) nouse = true;
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}
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if (use) {
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pp = eventData.position;
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eventData.Use();
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}
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}
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public void OnEndDrag(PointerEventData eventData) {
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if (!nouse) {
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SetValueFromPos(eventData.position);
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OnIdle();
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eventData.Use();
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use = false;
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}
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nouse = false;
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}
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public void OnPointerClick(PointerEventData eventData) {
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SetValueFromPos(eventData.position);
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eventData.Use();
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}
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float GetRatioFromPos(Vector2 pos) {
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Vector2 lp;
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if (RectTransformUtility.ScreenPointToLocalPointInRectangle(m_handleArea, pos, cam, out lp)) {
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lp -= m_handleArea.rect.position;
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return Mathf.Clamp01(lp.x / m_handleArea.rect.width);
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}
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return float.NegativeInfinity;
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}
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void SetValueFromPos(Vector2 pos) {
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double min = double.NegativeInfinity, max = double.PositiveInfinity;
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if (Range != null && Range.Length == 2) {
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min = (double)Range[0];
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max = (double)Range[1];
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}
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double ratio = GetRatioFromPos(pos);
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double result = GetValue(ratio, Time.deltaTime, min, max);
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if (result < min) result = min;
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else if (result > max) result = max;
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RawValue = result;
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}
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protected abstract double GetValue(double ratio, float deltaTime, double min, double max);
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protected void SetRatio(float ratio) {
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m_handle.rectTransform.anchorMin = new Vector2(ratio, m_handle.rectTransform.anchorMin.y);
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m_handle.rectTransform.anchorMax = new Vector2(ratio, m_handle.rectTransform.anchorMax.y);
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}
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}
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}
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11
Assets/Cryville/Crtr/Config/PVPNumberBase.cs.meta
Normal file
11
Assets/Cryville/Crtr/Config/PVPNumberBase.cs.meta
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@@ -0,0 +1,11 @@
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fileFormatVersion: 2
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guid: 32fb9b8479cd8294296453d1aa651ff4
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MonoImporter:
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externalObjects: {}
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serializedVersion: 2
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defaultReferences: []
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userData:
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14
Assets/Cryville/Crtr/Config/PVPNumberStepped.cs
Normal file
14
Assets/Cryville/Crtr/Config/PVPNumberStepped.cs
Normal file
@@ -0,0 +1,14 @@
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using System;
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namespace Cryville.Crtr.Config {
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public class PVPNumberStepped : PVPNumberBase {
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protected override void OnIdle() {
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SetRatio(0.5f);
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}
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protected override double GetValue(double ratio, float deltaTime, double min, double max) {
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double delta = (ratio > 0.5 ? 1 : -1) * Math.Pow((ratio - 0.5f) * 2, 2) * deltaTime;
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// if (LogarithmicMode) return Math.Pow(Math.E, Math.Log(m_value) + delta);
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return Convert.ToDouble(RawValue) + delta;
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}
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}
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}
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11
Assets/Cryville/Crtr/Config/PVPNumberStepped.cs.meta
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11
Assets/Cryville/Crtr/Config/PVPNumberStepped.cs.meta
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@@ -0,0 +1,11 @@
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fileFormatVersion: 2
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guid: f754d98e38098654a878fc9121db536d
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MonoImporter:
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18
Assets/Cryville/Crtr/Config/PVPString.cs
Normal file
18
Assets/Cryville/Crtr/Config/PVPString.cs
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@@ -0,0 +1,18 @@
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using UnityEngine.UI;
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namespace Cryville.Crtr.Config {
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public class PVPString : PropertyValuePanel {
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protected override void OnValueUpdated() { _inputField.text = (string)MappedValue; }
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InputField _inputField;
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void Awake() {
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_inputField = GetComponent<InputField>();
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_inputField.onValueChanged.AddListener(OnValueChanged);
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}
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void OnValueChanged(string value) {
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RawValue = value;
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}
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}
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}
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11
Assets/Cryville/Crtr/Config/PVPString.cs.meta
Normal file
11
Assets/Cryville/Crtr/Config/PVPString.cs.meta
Normal file
@@ -0,0 +1,11 @@
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fileFormatVersion: 2
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|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
50
Assets/Cryville/Crtr/Config/PropertyCategoryPanel.cs
Normal file
50
Assets/Cryville/Crtr/Config/PropertyCategoryPanel.cs
Normal file
@@ -0,0 +1,50 @@
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
using UnityEngine.UI;
|
||||
|
||||
namespace Cryville.Crtr.Config {
|
||||
public class PropertyCategoryPanel : MonoBehaviour {
|
||||
[SerializeField]
|
||||
private GameObject m_propertyPrefab;
|
||||
|
||||
Text _nameLabel = null;
|
||||
|
||||
string _name;
|
||||
public string Name {
|
||||
get { return _name; }
|
||||
set { _name = value; UpdateName(); }
|
||||
}
|
||||
|
||||
bool _collapsed = false;
|
||||
public bool Collapsed {
|
||||
get { return _collapsed; }
|
||||
set { _collapsed = value; UpdateName(); }
|
||||
}
|
||||
|
||||
#pragma warning disable IDE0051
|
||||
void Awake() {
|
||||
_nameLabel = transform.Find("Name/__text__").GetComponent<Text>();
|
||||
transform.Find("Name").GetComponent<Button>().onClick.AddListener(ToggleCollapsed);
|
||||
}
|
||||
#pragma warning restore IDE0051
|
||||
|
||||
public void Load(string name, IEnumerable<IPropertyAdapter> props) {
|
||||
Name = name.ToUpper();
|
||||
foreach (var prop in props) {
|
||||
var obj = Instantiate(m_propertyPrefab, transform, false);
|
||||
obj.GetComponent<PropertyPanel>().Load(prop);
|
||||
}
|
||||
}
|
||||
|
||||
void ToggleCollapsed() {
|
||||
Collapsed = !Collapsed;
|
||||
for (int i = 1; i < transform.childCount; i++) {
|
||||
transform.GetChild(i).gameObject.SetActive(!Collapsed);
|
||||
}
|
||||
}
|
||||
|
||||
private void UpdateName() {
|
||||
_nameLabel.text = (Collapsed ? "+ " : "- ") + Name;
|
||||
}
|
||||
}
|
||||
}
|
11
Assets/Cryville/Crtr/Config/PropertyCategoryPanel.cs.meta
Normal file
11
Assets/Cryville/Crtr/Config/PropertyCategoryPanel.cs.meta
Normal file
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 71da54f24b65d2f41a00c5a4bd0ff1bf
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
51
Assets/Cryville/Crtr/Config/PropertyMasterPanel.cs
Normal file
51
Assets/Cryville/Crtr/Config/PropertyMasterPanel.cs
Normal file
@@ -0,0 +1,51 @@
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
|
||||
namespace Cryville.Crtr.Config {
|
||||
public class PropertyMasterPanel : MonoBehaviour {
|
||||
[SerializeField]
|
||||
GameObject m_categoryPrefab;
|
||||
|
||||
[SerializeField]
|
||||
Transform m_container;
|
||||
|
||||
bool _invalidated = true;
|
||||
|
||||
public void Invalidate() {
|
||||
_invalidated = true;
|
||||
}
|
||||
|
||||
private IPropertyMasterAdapter m_adapter;
|
||||
public IPropertyMasterAdapter Adapter {
|
||||
get { return m_adapter; }
|
||||
set {
|
||||
m_adapter = value;
|
||||
Invalidate();
|
||||
}
|
||||
}
|
||||
|
||||
public void Update() {
|
||||
if (!_invalidated) return;
|
||||
LoadProperties();
|
||||
foreach (Transform c in m_container) Destroy(c.gameObject);
|
||||
foreach (var c in _categories) {
|
||||
var obj = Instantiate(m_categoryPrefab, m_container, false);
|
||||
obj.GetComponent<PropertyCategoryPanel>().Load(c.Key, c.Value);
|
||||
}
|
||||
}
|
||||
|
||||
readonly Dictionary<string, List<IPropertyAdapter>> _categories = new Dictionary<string, List<IPropertyAdapter>>();
|
||||
public void LoadProperties() {
|
||||
_categories.Clear();
|
||||
_invalidated = false;
|
||||
if (Adapter == null) return;
|
||||
foreach (var p in Adapter.GetProperties()) {
|
||||
string category = p.Category;
|
||||
if (category == null) category = Adapter.DefaultCategory;
|
||||
if (!_categories.ContainsKey(category))
|
||||
_categories.Add(category, new List<IPropertyAdapter>());
|
||||
_categories[category].Add(p);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
11
Assets/Cryville/Crtr/Config/PropertyMasterPanel.cs.meta
Normal file
11
Assets/Cryville/Crtr/Config/PropertyMasterPanel.cs.meta
Normal file
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 4e6129746af547242bfa4e7404185936
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
40
Assets/Cryville/Crtr/Config/PropertyPanel.cs
Normal file
40
Assets/Cryville/Crtr/Config/PropertyPanel.cs
Normal file
@@ -0,0 +1,40 @@
|
||||
using UnityEngine;
|
||||
using UnityEngine.UI;
|
||||
|
||||
namespace Cryville.Crtr.Config {
|
||||
public class PropertyPanel : MonoBehaviour {
|
||||
[SerializeField]
|
||||
GameObject m_bool;
|
||||
[SerializeField]
|
||||
GameObject m_number;
|
||||
[SerializeField]
|
||||
GameObject m_steppedNumber;
|
||||
[SerializeField]
|
||||
GameObject m_string;
|
||||
|
||||
Text _key;
|
||||
Transform _valueContainer;
|
||||
PropertyValuePanel _value;
|
||||
|
||||
#pragma warning disable IDE0051
|
||||
void Awake() {
|
||||
_key = transform.Find("Key").GetComponent<Text>();
|
||||
_valueContainer = transform.Find("Value");
|
||||
}
|
||||
#pragma warning restore IDE0051
|
||||
public void Load(IPropertyAdapter prop) {
|
||||
_key.text = prop.Name;
|
||||
|
||||
GameObject vp;
|
||||
switch (prop.Type) {
|
||||
case PropertyType.Number: vp = m_number; break;
|
||||
case PropertyType.SteppedNumber: vp = m_steppedNumber; break;
|
||||
case PropertyType.Boolean: vp = m_bool; break;
|
||||
case PropertyType.String: vp = m_string; break;
|
||||
default: return;
|
||||
}
|
||||
_value = Instantiate(vp, _valueContainer, false).GetComponent<PropertyValuePanel>();
|
||||
_value.Init(prop);
|
||||
}
|
||||
}
|
||||
}
|
11
Assets/Cryville/Crtr/Config/PropertyPanel.cs.meta
Normal file
11
Assets/Cryville/Crtr/Config/PropertyPanel.cs.meta
Normal file
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: e47c05cfd69aa3f4d9886293e66877e9
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
39
Assets/Cryville/Crtr/Config/PropertyValuePanel.cs
Normal file
39
Assets/Cryville/Crtr/Config/PropertyValuePanel.cs
Normal file
@@ -0,0 +1,39 @@
|
||||
using UnityEngine;
|
||||
|
||||
namespace Cryville.Crtr.Config {
|
||||
public abstract class PropertyValuePanel : MonoBehaviour {
|
||||
IPropertyAdapter _property;
|
||||
public void Init(IPropertyAdapter property) {
|
||||
_property = property;
|
||||
GetValue();
|
||||
}
|
||||
protected object[] Range { get { return _property.Range; } }
|
||||
public object MappedValue { get; private set; }
|
||||
private object m_rawValue;
|
||||
public object RawValue {
|
||||
get { return m_rawValue; }
|
||||
set {
|
||||
m_rawValue = value;
|
||||
SetValue();
|
||||
}
|
||||
}
|
||||
protected abstract void OnValueUpdated();
|
||||
void GetValue() {
|
||||
if (_property.SetMapped) {
|
||||
MappedValue = _property.GetValue();
|
||||
m_rawValue = _property.MapValueInverse(MappedValue);
|
||||
}
|
||||
else {
|
||||
m_rawValue = _property.GetValue();
|
||||
MappedValue = _property.MapValue(m_rawValue);
|
||||
}
|
||||
OnValueUpdated();
|
||||
}
|
||||
void SetValue() {
|
||||
var outRaw = RawValue;
|
||||
MappedValue = _property.MapValue(outRaw);
|
||||
_property.SetValue(_property.SetMapped ? MappedValue : outRaw);
|
||||
OnValueUpdated();
|
||||
}
|
||||
}
|
||||
}
|
11
Assets/Cryville/Crtr/Config/PropertyValuePanel.cs.meta
Normal file
11
Assets/Cryville/Crtr/Config/PropertyValuePanel.cs.meta
Normal file
@@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: c71cc11a0b1429c4fac91296bf8c5a63
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
@@ -14,13 +14,13 @@ namespace Cryville.Crtr.Config {
|
||||
|
||||
[Category("gameplay")]
|
||||
[JsonProperty("sound_offset")]
|
||||
[Step(0.04f)]
|
||||
[Step(0.04)]
|
||||
[Precision(1e-3)]
|
||||
public float SoundOffset { get; set; }
|
||||
|
||||
[Category("deprecated")][Obsolete]
|
||||
[JsonProperty("scroll_velocity")][DefaultValue(1)]
|
||||
[LogarithmicScale][Step(0.5f)][Precision(1e-1)]
|
||||
[LogarithmicScale][Step(0.5)][Precision(1e-1)]
|
||||
public float ScrollVelocity { get; set; }
|
||||
|
||||
public Generic() {
|
||||
|
Reference in New Issue
Block a user