Move some classes to Cryville.Common.
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@@ -30,7 +30,7 @@ namespace Cryville.Crtr.Event {
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}
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}
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readonly IntKeyedDictionary<ObjectPool<MotionCache>> m_buckets;
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protected override IReadOnlyDictionary<int, ObjectPool<MotionCache>> Buckets { get { return m_buckets; } }
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protected override IDictionary<int, ObjectPool<MotionCache>> Buckets { get { return m_buckets; } }
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public MotionCachePool() {
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m_buckets = new IntKeyedDictionary<ObjectPool<MotionCache>>(ChartPlayer.motionRegistry.Count);
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foreach (var reg in ChartPlayer.motionRegistry)
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