Move some classes to Cryville.Common.

This commit is contained in:
2023-05-03 22:51:30 +08:00
parent 8f211568be
commit b143fb49ce
90 changed files with 788 additions and 2457 deletions

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@@ -1,7 +1,7 @@
using Cryville.Common;
using System;
using UnityEngine;
using Logger = Cryville.Common.Logger;
using Logger = Cryville.Common.Logging.Logger;
namespace Cryville.Crtr.Components {
public class SkinAnimation : SkinComponent {

View File

@@ -15,7 +15,7 @@ namespace Cryville.Crtr.Components {
/// <param name="name">The name of the property.</param>
/// <param name="property">The property.</param>
protected void SubmitProperty(string name, PdtOperator property, int udl = 1) {
Properties.Add(IdentifierManager.SharedInstance.Request(name), new SkinProperty(property, udl));
Properties.Add(IdentifierManager.Shared.Request(name), new SkinProperty(property, udl));
}
/// <summary>

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@@ -1,6 +1,6 @@
using System;
using UnityEngine;
using Logger = Cryville.Common.Logger;
using Logger = Cryville.Common.Logging.Logger;
namespace Cryville.Crtr.Components {
public class SpriteInfo {