Move some classes to Cryville.Common.
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@@ -1,3 +1,4 @@
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using Cryville.Common.Reflection;
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using System;
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using UnityEngine;
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@@ -53,7 +54,7 @@ namespace Cryville.Common.Unity.Input {
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return Handler.GetHashCode() ^ Type;
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}
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public override string ToString() {
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return string.Format("{0}:{1}", ReflectionHelper.GetSimpleName(Handler.GetType()), Handler.GetTypeName(Type));
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return string.Format("{0}:{1}", TypeNameHelper.GetSimpleName(Handler.GetType()), Handler.GetTypeName(Type));
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}
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public static bool operator ==(InputSource lhs, InputSource rhs) {
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return lhs.Equals(rhs);
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