Update chart data structure. Add judge event.
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@@ -98,8 +98,8 @@ namespace Cryville.Crtr {
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{ "ctrl0" , new MotionRegistry(typeof(VecCtrl)) },
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{ "ctrl1" , new MotionRegistry(typeof(VecCtrl)) },
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{ "track" , new MotionRegistry(typeof(Vec1)) },
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{ "judge" , new MotionRegistry(typeof(Vec1)) },
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{ "width" , new MotionRegistry(new Vec1(0), new Vec1(1)) },
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// { "judge" , new MotionRegistry(typeof(Vec1)) },
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// { "width" , new MotionRegistry(new Vec1(0), new Vec1(1)) },
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};
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var dir = new DirectoryInfo(Settings.Default.GameDataPath + "/charts");
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