Disables text field when it is not active in settings.

This commit is contained in:
2023-11-21 11:26:12 +08:00
parent 342e216372
commit ad625e3e35
4 changed files with 623 additions and 290 deletions

View File

@@ -245,7 +245,7 @@ RectTransform:
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 8577451538889190559}
- {fileID: 2291627355068766130}
- {fileID: 1877935619881050152}
m_Father: {fileID: 0}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
@@ -266,6 +266,7 @@ MonoBehaviour:
m_Script: {fileID: 11500000, guid: 94cb9dad5ac3eb04ca16d58a7bae0cb5, type: 3}
m_Name:
m_EditorClassIdentifier:
m_slider: {fileID: 1071711914868990498}
m_handleArea: {fileID: 224546415986473210}
m_handle: {fileID: 114706336791114340}
m_text: {fileID: 1622683950754073188}
@@ -352,7 +353,6 @@ GameObject:
m_Component:
- component: {fileID: 2291627355068766130}
- component: {fileID: 5861081162571998075}
- component: {fileID: 7068599382446502617}
- component: {fileID: 1622683950754073188}
m_Layer: 5
m_Name: InputText
@@ -368,17 +368,17 @@ RectTransform:
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1516478028581408786}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 8891570624646202547}
m_Father: {fileID: 224653211064760656}
m_Father: {fileID: 1877935619881050152}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0.8, y: 0.2}
m_AnchorMax: {x: 0.95, y: 0.8}
m_AnchorMin: {x: 0, y: 0}
m_AnchorMax: {x: 1, y: 1}
m_AnchoredPosition: {x: 0, y: 0}
m_SizeDelta: {x: 0, y: 0}
m_Pivot: {x: 0.5, y: 0.5}
@@ -390,36 +390,6 @@ CanvasRenderer:
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1516478028581408786}
m_CullTransparentMesh: 1
--- !u!114 &7068599382446502617
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1516478028581408786}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Material: {fileID: 0}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_RaycastTarget: 1
m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
m_Maskable: 1
m_OnCullStateChanged:
m_PersistentCalls:
m_Calls: []
m_Sprite: {fileID: 0}
m_Type: 1
m_PreserveAspect: 0
m_FillCenter: 1
m_FillMethod: 4
m_FillAmount: 1
m_FillClockwise: 1
m_FillOrigin: 0
m_UseSpriteMesh: 0
m_PixelsPerUnitMultiplier: 1
--- !u!114 &1622683950754073188
MonoBehaviour:
m_ObjectHideFlags: 0
@@ -427,7 +397,7 @@ MonoBehaviour:
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1516478028581408786}
m_Enabled: 1
m_Enabled: 0
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 5f332b1d4d7bb2d4a921f0787a93e5e3, type: 3}
m_Name:
@@ -439,7 +409,7 @@ MonoBehaviour:
m_SelectOnDown: {fileID: 0}
m_SelectOnLeft: {fileID: 0}
m_SelectOnRight: {fileID: 0}
m_Transition: 1
m_Transition: 0
m_Colors:
m_NormalColor: {r: 1, g: 1, b: 1, a: 0}
m_HighlightedColor: {r: 1, g: 1, b: 1, a: 0.101960786}
@@ -460,7 +430,7 @@ MonoBehaviour:
m_SelectedTrigger: Selected
m_DisabledTrigger: Disabled
m_Interactable: 1
m_TargetGraphic: {fileID: 7068599382446502617}
m_TargetGraphic: {fileID: 0}
m_TextViewport: {fileID: 2291627355068766130}
m_TextComponent: {fileID: 8145219841909227652}
m_Placeholder: {fileID: 0}
@@ -739,6 +709,44 @@ MonoBehaviour:
m_EditorClassIdentifier:
m_aspectRatio: 1.25
m_isVertical: 0
--- !u!1 &5130728753652414311
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1877935619881050152}
m_Layer: 5
m_Name: InputTextContainer
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!224 &1877935619881050152
RectTransform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5130728753652414311}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 4951006577986707717}
- {fileID: 2291627355068766130}
m_Father: {fileID: 224653211064760656}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0.8, y: 0.2}
m_AnchorMax: {x: 0.95, y: 0.8}
m_AnchoredPosition: {x: 0, y: 0}
m_SizeDelta: {x: 0, y: 0}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!1 &5558574064147534234
GameObject:
m_ObjectHideFlags: 0
@@ -1100,6 +1108,151 @@ MonoBehaviour:
m_Name:
m_EditorClassIdentifier:
m_shader: {fileID: 0}
--- !u!1 &7824964553950254161
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4951006577986707717}
- component: {fileID: 1990259306577958325}
- component: {fileID: 806632623498340722}
- component: {fileID: 449712112310770823}
m_Layer: 5
m_Name: ActivateButton
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!224 &4951006577986707717
RectTransform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7824964553950254161}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 1877935619881050152}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 0}
m_AnchorMax: {x: 1, y: 1}
m_AnchoredPosition: {x: 0, y: 0}
m_SizeDelta: {x: 0, y: 0}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!222 &1990259306577958325
CanvasRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7824964553950254161}
m_CullTransparentMesh: 1
--- !u!114 &806632623498340722
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7824964553950254161}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Material: {fileID: 0}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_RaycastTarget: 1
m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
m_Maskable: 1
m_OnCullStateChanged:
m_PersistentCalls:
m_Calls: []
m_Sprite: {fileID: 0}
m_Type: 1
m_PreserveAspect: 0
m_FillCenter: 1
m_FillMethod: 4
m_FillAmount: 1
m_FillClockwise: 1
m_FillOrigin: 0
m_UseSpriteMesh: 0
m_PixelsPerUnitMultiplier: 1
--- !u!114 &449712112310770823
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7824964553950254161}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 4e29b1a8efbd4b44bb3f3716e73f07ff, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Navigation:
m_Mode: 3
m_WrapAround: 0
m_SelectOnUp: {fileID: 0}
m_SelectOnDown: {fileID: 0}
m_SelectOnLeft: {fileID: 0}
m_SelectOnRight: {fileID: 0}
m_Transition: 1
m_Colors:
m_NormalColor: {r: 1, g: 1, b: 1, a: 0}
m_HighlightedColor: {r: 1, g: 1, b: 1, a: 0.101960786}
m_PressedColor: {r: 1, g: 1, b: 1, a: 0.2}
m_SelectedColor: {r: 1, g: 1, b: 1, a: 0.101960786}
m_DisabledColor: {r: 1, g: 1, b: 1, a: 0}
m_ColorMultiplier: 1
m_FadeDuration: 0.1
m_SpriteState:
m_HighlightedSprite: {fileID: 0}
m_PressedSprite: {fileID: 0}
m_SelectedSprite: {fileID: 0}
m_DisabledSprite: {fileID: 0}
m_AnimationTriggers:
m_NormalTrigger: Normal
m_HighlightedTrigger: Highlighted
m_PressedTrigger: Pressed
m_SelectedTrigger: Selected
m_DisabledTrigger: Disabled
m_Interactable: 1
m_TargetGraphic: {fileID: 806632623498340722}
m_OnClick:
m_PersistentCalls:
m_Calls:
- m_Target: {fileID: 1622683950754073188}
m_TargetAssemblyTypeName: UnityEngine.Behaviour, UnityEngine
m_MethodName: set_enabled
m_Mode: 6
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 1
m_CallState: 2
- m_Target: {fileID: 1622683950754073188}
m_TargetAssemblyTypeName: UnityEngine.UI.Selectable, UnityEngine.UI
m_MethodName: Select
m_Mode: 1
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 1
m_CallState: 2
--- !u!1 &8402309688152667175
GameObject:
m_ObjectHideFlags: 0