Fix chart player dispose.
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@@ -68,15 +68,6 @@ namespace Cryville.Crtr {
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InputProxy inputProxy;
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~ChartPlayer() {
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Dispose();
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}
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public void Dispose() {
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if (loadThread != null) loadThread.Abort();
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if (texLoader != null) texLoader.Dispose();
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}
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#region MonoBehaviour
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void Start() {
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var logobj = GameObject.Find("Logs");
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@@ -99,6 +90,19 @@ namespace Cryville.Crtr {
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// Camera.main.RenderToCubemap();
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}
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void OnDestroy() {
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if (cbus != null) cbus.Dispose();
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if (bbus != null) bbus.Dispose();
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if (tbus != null) tbus.Dispose();
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if (nbus != null) nbus.Dispose();
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if (loadThread != null) loadThread.Abort();
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if (texLoader != null) texLoader.Dispose();
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if (inputProxy != null) inputProxy.Dispose();
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if (texs != null) foreach (var t in texs) Texture.Destroy(t.Value);
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Camera.onPostRender -= OnCameraPostRender;
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GC.Collect();
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}
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bool texloaddone;
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diag::Stopwatch texloadtimer = new diag::Stopwatch();
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bool firstFrame;
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@@ -394,15 +398,11 @@ namespace Cryville.Crtr {
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public void Stop() {
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try {
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Logger.Log("main", 1, "Game", "Stopping");
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chart = null;
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Game.AudioSession = Game.AudioSequencer.NewSession();
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if (cbus != null) cbus.Dispose();
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if (bbus != null) bbus.Dispose();
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if (tbus != null) tbus.Dispose();
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if (nbus != null) nbus.Dispose();
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inputProxy.Deactivate();
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foreach (var t in texs) Texture.Destroy(t.Value);
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Camera.onPostRender -= OnCameraPostRender;
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if (cbus != null) { cbus.Dispose(); cbus = null; }
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if (bbus != null) { bbus.Dispose(); bbus = null; }
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if (tbus != null) { tbus.Dispose(); tbus = null; }
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if (nbus != null) { nbus.Dispose(); nbus = null; }
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Logger.Log("main", 1, "Game", "Stopped");
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}
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catch (Exception ex) {
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@@ -511,11 +511,15 @@ namespace Cryville.Crtr {
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}
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}
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Logger.Log("main", 0, "Load/WorkerThread", "Prehandling (iteration 1)");
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cbus.Clone(16).Forward();
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using (var pbus = cbus.Clone(16)) {
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pbus.Forward();
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}
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Logger.Log("main", 0, "Load/WorkerThread", "Patching events");
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cbus.DoPatch();
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Logger.Log("main", 0, "Load/WorkerThread", "Prehandling (iteration 2)");
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cbus.Clone(17).Forward();
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using (var pbus = cbus.Clone(17)) {
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pbus.Forward();
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}
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Logger.Log("main", 0, "Load/WorkerThread", "Cloning states (type 1)");
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bbus = cbus.Clone(1, -clippingDist);
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@@ -196,7 +196,7 @@ namespace Cryville.Crtr.Event {
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public void Dispose() {
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if (Disposed) return;
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Disposed = true;
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if (Handler != null) Handler.Dispose();
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if (CloneType < 16 && Handler != null) Handler.Dispose();
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foreach (var s in Children)
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s.Value.Dispose();
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RMVPool.ReturnAll();
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