From a7dfaa45586e94ac687f665cca5ad6e81e49cefe Mon Sep 17 00:00:00 2001 From: PopSlime Date: Sat, 19 Nov 2022 01:10:00 +0800 Subject: [PATCH] Remove transparent property. (2) --- Assets/Cryville/Crtr/Components/SectionalGameObject.cs | 2 -- 1 file changed, 2 deletions(-) diff --git a/Assets/Cryville/Crtr/Components/SectionalGameObject.cs b/Assets/Cryville/Crtr/Components/SectionalGameObject.cs index 9b3c364..4d86153 100644 --- a/Assets/Cryville/Crtr/Components/SectionalGameObject.cs +++ b/Assets/Cryville/Crtr/Components/SectionalGameObject.cs @@ -55,7 +55,6 @@ namespace Cryville.Crtr.Components { SubmitProperty("head", new PropOp.String(v => head.FrameName = v)); SubmitProperty("body", new PropOp.String(v => body.FrameName = v)); SubmitProperty("tail", new PropOp.String(v => tail.FrameName = v)); - SubmitProperty("transparent", new PropOp.Boolean(v => transparent = v)); SubmitProperty("shape", new op_set_shape(this)); } @@ -93,7 +92,6 @@ namespace Cryville.Crtr.Components { public SpriteInfo body = new SpriteInfo(); public SpriteInfo tail = new SpriteInfo(); - public bool transparent; List vertices; List lengths; float sumLength = 0;