Fix the position of the head anchors of tracks.
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@@ -157,6 +157,9 @@ namespace Cryville.Crtr.Event {
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if (s.CloneType == 3) SetPreGraphicalActive(true, s);
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if (s.CloneType == 3) SetPreGraphicalActive(true, s);
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else if (ev is StampedEvent.Anchor) {
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else if (ev is StampedEvent.Anchor) {
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var tev = (StampedEvent.Anchor)ev;
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var tev = (StampedEvent.Anchor)ev;
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if (tev.Target == a_head) {
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SetGraphicalActive(true, s);
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}
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if (RootTransform) {
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if (RootTransform) {
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OpenAnchor(tev.Target);
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OpenAnchor(tev.Target);
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#if UNITY_5_6_OR_NEWER
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#if UNITY_5_6_OR_NEWER
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@@ -168,10 +171,7 @@ namespace Cryville.Crtr.Event {
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MatchDynamic(s, 2);
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MatchDynamic(s, 2);
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CloseAnchor();
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CloseAnchor();
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}
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}
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if (tev.Target == a_head) {
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if (tev.Target == a_tail) {
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SetGraphicalActive(true, s);
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}
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else if (tev.Target == a_tail) {
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SetGraphicalActive(false, s);
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SetGraphicalActive(false, s);
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}
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}
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anchorEvPool.Return(tev);
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anchorEvPool.Return(tev);
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