Restructure event/container system.
This commit is contained in:
@@ -3,6 +3,7 @@
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using Cryville.Common;
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using System;
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using System.Collections.Generic;
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using System.Runtime.CompilerServices;
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using UnityEngine;
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namespace Cryville.Crtr.Event {
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@@ -16,9 +17,7 @@ namespace Cryville.Crtr.Event {
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public Dictionary<EventContainer, ContainerState> Children
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= new Dictionary<EventContainer, ContainerState>();
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readonly HashSet<EventContainer> WorkingChildren
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= new HashSet<EventContainer>();
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readonly HashSet<EventContainer> InvalidatedChildren
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HashSet<EventContainer> ActiveChildren
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= new HashSet<EventContainer>();
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public Dictionary<Type, List<ContainerState>> TypedChildren
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= new Dictionary<Type, List<ContainerState>>();
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@@ -30,26 +29,45 @@ namespace Cryville.Crtr.Event {
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return Children[ev];
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}
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void NotifyWorkingChanged(EventContainer key) {
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InvalidatedChildren.Add(key);
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}
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void ValidateChildren() {
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foreach (var cev in InvalidatedChildren)
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if (Children[cev].Working && !WorkingChildren.Contains(cev)) WorkingChildren.Add(cev);
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else if (!Children[cev].Working && WorkingChildren.Contains(cev)) WorkingChildren.Remove(cev);
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InvalidatedChildren.Clear();
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}
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public bool Active { get; set; }
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private bool m_Working;
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public bool Working {
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get { return m_Working; }
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set {
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m_Working = value;
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if (Parent != null) Parent.NotifyWorkingChanged(Container);
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Bus.NotifyWorkingChanged(this);
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private bool m_active;
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public bool Active {
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get { return m_active; }
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private set {
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if (m_active == value) return;
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m_active = value;
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if (!m_active && CloneType == 1) Dispose();
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if (Parent != null) {
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if (m_active) Parent.ActiveChildren.Add(Container);
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else Parent.ActiveChildren.Remove(Container);
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}
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Bus.NotifyActiveChanged(this);
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}
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}
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private bool m_lActive;
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public bool LogicalActive {
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get { return m_lActive; }
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set {
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if (m_lActive == value) return;
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m_lActive = value;
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UpdateActive();
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if (m_lActive) Handler.StartLogicalUpdate(this);
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else Handler.EndLogicalUpdate(this);
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}
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}
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private bool m_pActive;
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public bool PhysicalActive {
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get { return m_pActive; }
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set {
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if (m_pActive == value) return;
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m_pActive = value;
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UpdateActive();
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if (m_pActive) Handler.StartPhysicalUpdate(this);
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else Handler.EndPhysicalUpdate(this);
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}
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}
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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void UpdateActive() { Active = m_lActive || m_pActive; }
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public byte CloneType;
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public ContainerState rootPrototype = null;
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private ContainerState prototype = null;
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@@ -112,6 +130,8 @@ namespace Cryville.Crtr.Event {
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AddChild(child.Key, cc, r);
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}
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r.ActiveChildren = new HashSet<EventContainer>();
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var pms = new Dictionary<StampedEvent, RealtimeMotionValue>(Math.Max(4, PlayingMotions.Count));
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foreach (var m in PlayingMotions)
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pms.Add(m.Key, m.Value);
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@@ -128,7 +148,10 @@ namespace Cryville.Crtr.Event {
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}
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public void CopyTo(byte ct, ContainerState dest) {
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dest.Working = Working;
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dest.m_lActive = m_lActive;
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dest.m_pActive = m_pActive;
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dest.m_active = m_active;
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if (dest.m_active) dest.Bus.NotifyActiveChanged(dest);
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foreach (var mv in Values) {
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RealtimeMotionValue dv;
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@@ -145,11 +168,15 @@ namespace Cryville.Crtr.Event {
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cv.Value.CopyTo(dv);
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}
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if (ct != 1) foreach (var cev in WorkingChildren)
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foreach (var cev in dest.ActiveChildren) {
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if (!ActiveChildren.Contains(cev))
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Children[cev].CopyTo(ct, dest.Children[cev]);
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}
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dest.ActiveChildren.Clear();
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foreach (var cev in ActiveChildren) {
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dest.ActiveChildren.Add(cev);
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Children[cev].CopyTo(ct, dest.Children[cev]);
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else foreach (var child in Children)
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child.Value.CopyTo(ct, dest.Children[child.Key]);
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dest.ValidateChildren();
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}
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dest.PlayingMotions.Clear();
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foreach (var m in PlayingMotions) dest.PlayingMotions.Add(m.Key, m.Value);
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@@ -312,9 +339,9 @@ namespace Cryville.Crtr.Event {
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bool breakflag = false;
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public void Break() {
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Handler.EndUpdate(this);
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// Handler.EndLogicalUpdate(this);
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breakflag = true;
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Working = false;
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// LogicalActive = false;
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}
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public void Discard(StampedEvent ev) {
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@@ -339,33 +366,26 @@ namespace Cryville.Crtr.Event {
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else if (ev.Unstamped is EventContainer) {
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var cev = (EventContainer)ev.Unstamped;
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var ccs = GetChild(cev);
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ccs.Working = true;
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ccs.StartUpdate();
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ccs.LogicalActive = true;
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UpdateMotions();
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if (!cev.IsLong) {
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ccs.Working = false;
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ccs.BroadcastEndUpdate();
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if (CloneType == 1) ccs.Dispose();
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ccs.LogicalActive = false;
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}
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}
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else if (ev.Unstamped is InstantEvent) {
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var tev = (InstantEvent)ev.Unstamped;
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if (tev.IsRelease) {
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var nev = tev.Original;
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if (nev is Chart.Motion) {
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Update(ev);
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var mv = PlayingMotions[ev.Origin];
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if (mv.CloneTypeFlag == CloneType) RMVPool.Return(mv);
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PlayingMotions.Remove(ev.Origin);
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}
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else if (nev is EventContainer) {
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var cev = (EventContainer)ev.Origin.Unstamped;
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var ccs = GetChild(cev);
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UpdateMotions();
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ccs.Working = false;
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ccs.BroadcastEndUpdate();
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if (CloneType == 1) ccs.Dispose();
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}
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else if (ev.Unstamped is ReleaseEvent) {
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var tev = (ReleaseEvent)ev.Unstamped;
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var nev = tev.Original;
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if (nev is Chart.Motion) {
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Update(ev);
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var mv = PlayingMotions[ev.Origin];
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if (mv.CloneTypeFlag == CloneType) RMVPool.Return(mv);
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PlayingMotions.Remove(ev.Origin);
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}
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else if (nev is EventContainer) {
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var cev = (EventContainer)ev.Origin.Unstamped;
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var ccs = GetChild(cev);
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UpdateMotions();
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ccs.LogicalActive = false;
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}
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}
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Update(ev.Unstamped == null || ev.Unstamped.Priority >= 0 ? ev : null);
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@@ -373,12 +393,10 @@ namespace Cryville.Crtr.Event {
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else Update(null);
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}
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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void Update(StampedEvent ev) {
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UpdateMotions();
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if (ev == null || ev.Unstamped != null) Handler.Update(this, ev);
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else Handler.ExUpdate(this, ev);
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foreach (var m in PlayingMotions)
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Handler.MotionUpdate(CloneType, (Chart.Motion)m.Key.Unstamped);
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Handler.Update(this, ev);
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}
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private void UpdateMotions() {
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@@ -423,14 +441,17 @@ namespace Cryville.Crtr.Event {
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}
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}
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public void StartUpdate() {
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Handler.StartUpdate(this);
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public void EndPreGraphicalUpdate() {
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Handler.SetPreGraphicalActive(false, this);
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foreach (var ls in ActiveChildren) {
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Children[ls].EndPreGraphicalUpdate();
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}
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}
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public void BroadcastEndUpdate() {
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Handler.EndUpdate(this);
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foreach (var ls in Children.Values) {
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if (ls.Working) ls.BroadcastEndUpdate();
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public void EndGraphicalUpdate() {
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Handler.SetGraphicalActive(false, this);
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foreach (var ls in ActiveChildren) {
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Children[ls].EndGraphicalUpdate();
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}
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}
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