Restructure event/container system.
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@@ -148,13 +148,13 @@ namespace Cryville.Crtr {
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actualRenderStep = step;
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nbus.ForwardStepByTime(clippingDist, step);
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nbus.BroadcastEndUpdate();
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nbus.EndPreGraphicalUpdate();
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nbus.Anchor();
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tbus.StripTempEvents();
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tbus.ForwardStepByTime(clippingDist, step);
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tbus.ForwardStepByTime(renderDist, step);
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tbus.BroadcastEndUpdate();
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tbus.EndGraphicalUpdate();
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UnityEngine.Profiling.Profiler.EndSample();
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}
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catch (Exception ex) {
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