Add additive shader.

This commit is contained in:
2023-02-19 21:57:06 +08:00
parent 393947db9f
commit a115999aab
4 changed files with 93 additions and 0 deletions

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@@ -33,6 +33,7 @@ namespace Cryville.Crtr {
Materials.Add("-SpriteMat", Resources.Load<Material>("Materials/SpriteMat"));
Shaders.Add("default", Shader.Find("Sprites/Default"));
Shaders.Add("additive", Shader.Find("Sprites/Additive"));
loaded = true;
}