diff --git a/Assets/Cryville/Crtr/Game.cs b/Assets/Cryville/Crtr/Game.cs index 8dbfe35..871faab 100644 --- a/Assets/Cryville/Crtr/Game.cs +++ b/Assets/Cryville/Crtr/Game.cs @@ -132,8 +132,8 @@ namespace Cryville.Crtr { audioEngineBuilder.Engines.Add(typeof(Audio.Wasapi.MMDeviceEnumeratorWrapper)); audioEngineBuilder.Engines.Add(typeof(Audio.WaveformAudio.WaveDeviceManager)); #elif UNITY_ANDROID - EngineBuilder.Engines.Add(typeof(Audio.AAudio.AAudioManager)); - EngineBuilder.Engines.Add(typeof(Audio.OpenSLES.Engine)); + audioEngineBuilder.Engines.Add(typeof(Audio.AAudio.AAudioManager)); + audioEngineBuilder.Engines.Add(typeof(Audio.OpenSLES.Engine)); #else #error No audio engine defined. #endif