Code cleanup.

This commit is contained in:
2023-11-21 18:03:34 +08:00
parent ad625e3e35
commit 92fb34cfa8
9 changed files with 45 additions and 36 deletions

View File

@@ -1,6 +1,7 @@
using Cryville.Crtr.Config.UI;
using Cryville.Crtr.UI;
using System.Collections.Generic;
using System.IO;
using UnityEngine;
using UnityEngine.SceneManagement;
using UnityEngine.UI;
@@ -76,7 +77,7 @@ namespace Cryville.Crtr.Browsing.UI {
#else
Application.LoadLevelAdditive("Play");
#endif
GameObject.Find("/Master").GetComponent<Master>().HideMenu();
Master.Instance.HideMenu();
#if UNITY_STANDALONE_WIN || UNITY_EDITOR_WIN
DiscordController.Instance.SetPlaying(string.Format("{0} - {1}", detail.Meta.song.name, detail.Meta.name), detail.Meta.length);
#endif
@@ -87,7 +88,7 @@ namespace Cryville.Crtr.Browsing.UI {
}
void SetDataSettings(int id, ChartDetail detail) {
Settings.Default.LoadRuleset = detail.Meta.ruleset + "/.umgr";
Settings.Default.LoadRuleset = Path.Combine(detail.Meta.ruleset, ".umgr");
Settings.Default.LoadRulesetConfig = detail.Meta.ruleset + ".json";
Settings.Default.LoadChart = m_mainBrowser.ResourceManager.GetItemUri(id).LocalPath;
}