Code cleanup.
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@@ -1,3 +1,4 @@
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using Microsoft.Win32;
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using System;
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using System.Collections.Generic;
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using System.Globalization;
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@@ -5,7 +6,6 @@ using System.IO;
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using System.Linq;
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using System.Net.Sockets;
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using System.Text;
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using Microsoft.Win32;
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namespace Cryville.Common.Network {
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public class HttpClient {
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@@ -1,6 +1,5 @@
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using System;
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using System.Collections.Generic;
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using static Cryville.Crtr.Cocos2dFrames;
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namespace Cryville.Common.Pdt {
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/// <summary>
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@@ -1,7 +1,6 @@
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using System;
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using System.Collections;
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using System.Collections.Generic;
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using System.ComponentModel;
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using System.Reflection;
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namespace Cryville.Common.Plist {
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@@ -1,7 +1,7 @@
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using System;
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using System.Reflection;
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using System.Collections.Generic;
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using System.Linq;
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using System.Reflection;
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namespace Cryville.Common {
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/// <summary>
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@@ -1,5 +1,5 @@
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using UnityEngine;
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using System;
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using System;
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using UnityEngine;
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namespace Cryville.Common.Unity {
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static class CallHelper {
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@@ -1,5 +1,4 @@
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using UnityEngine;
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using System;
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using System;
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using System.Runtime.InteropServices;
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using System.Text;
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