Add LocalResourceFinder.
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24
Assets/Cryville/Crtr/Extensions/Quaver/QuaverChartFinder.cs
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24
Assets/Cryville/Crtr/Extensions/Quaver/QuaverChartFinder.cs
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using Cryville.Common;
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using Cryville.Crtr.Browsing;
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using Microsoft.Win32;
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using System;
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using System.IO;
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namespace Cryville.Crtr.Extensions.Quaver {
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public class QuaverChartFinder : LocalResourceFinder {
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public override string Name { get { return "Quaver beatmaps"; } }
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public override string GetRootPath() {
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switch (Environment.OSVersion.Platform) {
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case PlatformID.Win32NT:
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var reg = Registry.ClassesRoot.OpenSubKey(@"quaver\Shell\Open\Command");
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if (reg == null) return null;
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var pathObj = reg.GetValue(null);
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if (pathObj == null) return null;
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var path = (string)pathObj;
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return Path.Combine(new FileInfo(StringUtils.GetProcessPathFromCommand(path)).Directory.FullName, "Songs");
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default: return null;
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}
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}
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}
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}
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@@ -0,0 +1,11 @@
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fileFormatVersion: 2
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guid: 68bacf7746cbeea42a78a7d55cfdbea0
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MonoImporter:
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externalObjects: {}
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serializedVersion: 2
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defaultReferences: []
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executionOrder: 0
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icon: {instanceID: 0}
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userData:
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assetBundleName:
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assetBundleVariant:
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