Code cleanup.
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@@ -13,7 +13,7 @@ namespace Cryville.Input.Unity.Android {
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readonly Thread _thread;
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private AndroidInputPoller() {
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_thread = new Thread(ThreadLogic);
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_thread = new Thread(ThreadLogic) { IsBackground = true, Priority = ThreadPriority.AboveNormal };
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_thread.Start();
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}
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