Generalize settings panel.

This commit is contained in:
2022-11-15 12:10:34 +08:00
parent f44d9546e1
commit 8b29cd2893
3 changed files with 35 additions and 21 deletions

View File

@@ -6,11 +6,13 @@ namespace Cryville.Crtr {
public class Menu : MonoBehaviour {
#pragma warning disable IDE0044
[SerializeField]
private ResourceBrowserMaster m_browserMaster;
ResourceBrowserMaster m_browserMaster;
[SerializeField]
private Animator m_targetAnimator;
Animator m_targetAnimator;
[SerializeField]
private ProgressBar m_progressBar;
ProgressBar m_progressBar;
[SerializeField]
SettingsPanel m_settingsPanel;
#pragma warning restore IDE0044
bool initialized = false;
@@ -19,6 +21,7 @@ namespace Cryville.Crtr {
void Awake() {
Game.Init();
transform.parent.Find("Canvas/Contents").gameObject.SetActive(true);
m_settingsPanel.Target = Settings.Default;
}
void Update() {
if (!initialized) {