Fix resource URI for Android.
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@@ -117,7 +117,7 @@ namespace Cryville.Crtr.Browsing {
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using (var reader = new StreamReader(metaFile.FullName)) {
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using (var reader = new StreamReader(metaFile.FullName)) {
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meta = JsonConvert.DeserializeObject<ChartMeta>(reader.ReadToEnd());
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meta = JsonConvert.DeserializeObject<ChartMeta>(reader.ReadToEnd());
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}
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}
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return new Uri(Path.Combine(_items[id].Name, string.Format("{0}.json", meta.data)));
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return new Uri(PlatformConfig.FileProtocolPrefix + Path.Combine(_items[id].FullName, string.Format("{0}.json", meta.data)));
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}
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}
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public bool ImportItemFrom(Uri uri) {
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public bool ImportItemFrom(Uri uri) {
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@@ -399,9 +399,7 @@ namespace Cryville.Crtr {
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screenSize = new Vector2(Screen.width, Screen.height);
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screenSize = new Vector2(Screen.width, Screen.height);
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frustumPlanes = GeometryUtility.CalculateFrustumPlanes(Camera.main);
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frustumPlanes = GeometryUtility.CalculateFrustumPlanes(Camera.main);
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FileInfo chartFile = new FileInfo(
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FileInfo chartFile = new FileInfo(Settings.Default.LoadChart);
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Game.GameDataPath + "/charts/" + Settings.Default.LoadChart
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);
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FileInfo rulesetFile = new FileInfo(
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FileInfo rulesetFile = new FileInfo(
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Game.GameDataPath + "/rulesets/" + Settings.Default.LoadRuleset
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Game.GameDataPath + "/rulesets/" + Settings.Default.LoadRuleset
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