Fix input source description.
This commit is contained in:
@@ -39,7 +39,7 @@ namespace Cryville.Common.Unity.Input {
|
||||
|
||||
public override string GetTypeName(int type) {
|
||||
switch (type) {
|
||||
case 0: return "Unity Mouse";
|
||||
case 0: return "Mouse Position";
|
||||
default: throw new ArgumentOutOfRangeException(nameof(type));
|
||||
}
|
||||
}
|
||||
|
Reference in New Issue
Block a user