Import Cryville.Interop.Java
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@@ -9,6 +9,8 @@ using Cryville.Input;
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using Cryville.Input.Unity;
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#if UNITY_ANDROID && !UNITY_EDITOR
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using Cryville.Input.Unity.Android;
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using Cryville.Interop.Java;
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using Cryville.Interop.Java.Unity;
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#endif
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using FFmpeg.AutoGen;
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using Ionic.Zip;
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@@ -55,6 +57,10 @@ namespace Cryville.Crtr {
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GameDataPath = Settings.Default.GameDataPath;
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UnityDataPath = Application.dataPath;
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#if UNITY_ANDROID && !UNITY_EDITOR
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JavaVMManager.Register(JniInvoke.Instance);
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#endif
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unity::Input.simulateMouseWithTouches = false;
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var emptyObjectArray = new object[0];
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#if UNITY_ANDROID && !UNITY_EDITOR
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@@ -4,6 +4,7 @@
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"references": [
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"GUID:0bb40a8a1701f13479c68e3659a99bfd",
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"GUID:ae5eee924eae80345b704d2b7de05cc0",
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"GUID:d5131b108ee6dd54ca2648778e3198bf",
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"GUID:5686e5ee69d0e084c843d61c240d7fdb",
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"GUID:13ba8ce62aa80c74598530029cb2d649",
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"GUID:2922aa74af3b2854e81b8a8b286d8206",
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