Fix error on image.frame(s)
not set.
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@@ -49,6 +49,9 @@ namespace Cryville.Crtr.Components {
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_mat.mainTexture = Frame == null ? null : Frame.Texture;
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}
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}
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public static bool IsNullOrEmpty(SpriteInfo sprite) {
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return sprite == null || sprite.Frame == null;
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}
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}
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public class SpritePlane : SpriteBase {
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@@ -98,6 +101,7 @@ namespace Cryville.Crtr.Components {
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}
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protected SpriteInfo CurrentFrame {
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get {
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if (m_frames.Length == 0) return null;
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if (m_index < 0) m_index = 0;
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else if (m_index >= m_frames.Length) m_index = m_frames.Length - 1;
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return m_frames[m_index];
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@@ -105,22 +109,20 @@ namespace Cryville.Crtr.Components {
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}
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protected void OnFrameUpdate() {
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if (!mesh.Initialized) return;
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if (CurrentFrame.Frame == null) {
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var frame = CurrentFrame;
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if (SpriteInfo.IsNullOrEmpty(frame)) {
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mesh.Renderer.enabled = false;
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return;
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}
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mesh.Renderer.enabled = true;
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mesh.Renderer.material.mainTexture = CurrentFrame.Frame.Texture;
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mesh.Renderer.material.mainTexture = frame.Frame.Texture;
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UpdateUV();
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UpdateScale();
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UpdateZIndex();
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}
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protected virtual void UpdateUV() {
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var frame = CurrentFrame;
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if (frame.Frame == null) {
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Logger.Log("main", 4, "Skin", "Unable to load texture {0}", frame.FrameName);
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return;
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}
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if (SpriteInfo.IsNullOrEmpty(frame)) return;
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Vector2[] muv = OriginalUV;
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Vector2[] uv = new Vector2[muv.Length];
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for (int i = 0; i < uv.Length; i++) {
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@@ -157,7 +159,7 @@ namespace Cryville.Crtr.Components {
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}
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protected override void UpdateScale() {
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if (CurrentFrame.Frame == null) return;
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if (SpriteInfo.IsNullOrEmpty(CurrentFrame)) return;
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base.UpdateScale();
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if (m_fit != FitMode.none && Scale.x != Scale.y) m_fit = FitMode.none;
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}
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@@ -45,10 +45,12 @@ namespace Cryville.Crtr.Components {
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}
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protected override void UpdateUV() {
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var frame = CurrentFrame;
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if (SpriteInfo.IsNullOrEmpty(frame)) return;
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Vector2[] muv = OriginalUV;
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Vector2[] uv = new Vector2[muv.Length];
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var frame = CurrentFrame;
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var or = frame.Ratio;
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var sr = Scale.x / Scale.y;
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var b = new Vector2(
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