Fix offsets for chart converters.
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@@ -10,6 +10,7 @@ namespace Cryville.Crtr.Extensions.Malody {
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public class MalodyChartConverter : ResourceConverter {
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public class MalodyChartConverter : ResourceConverter {
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static readonly string[] SUPPORTED_FORMATS = { ".mc", ".mcz" };
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static readonly string[] SUPPORTED_FORMATS = { ".mc", ".mcz" };
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static readonly string[] MODES = { "key", "step", "dj", "catch", "pad", "taiko", "ring", "slide", "live" };
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static readonly string[] MODES = { "key", "step", "dj", "catch", "pad", "taiko", "ring", "slide", "live" };
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const double OGG_OFFSET = 0.05;
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public override string[] GetSupportedFormats() {
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public override string[] GetSupportedFormats() {
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return SUPPORTED_FORMATS;
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return SUPPORTED_FORMATS;
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@@ -107,7 +108,7 @@ namespace Cryville.Crtr.Extensions.Malody {
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chart.sounds.Add(new Chart.Sound {
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chart.sounds.Add(new Chart.Sound {
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time = new BeatTime(0, 0, 1),
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time = new BeatTime(0, 0, 1),
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id = res.Name,
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id = res.Name,
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offset = -tev.offset / 1000f,
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offset = (float)(-tev.offset / 1000f + (tev.sound.EndsWith(".ogg", StringComparison.OrdinalIgnoreCase) ? OGG_OFFSET : 0)),
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});
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});
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}
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}
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else throw new NotImplementedException();
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else throw new NotImplementedException();
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@@ -9,6 +9,7 @@ using System.IO;
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namespace Cryville.Crtr.Extensions.Quaver {
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namespace Cryville.Crtr.Extensions.Quaver {
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public class QuaverChartConverter : ResourceConverter {
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public class QuaverChartConverter : ResourceConverter {
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static readonly string[] SUPPORTED_FORMATS = { ".qua" };
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static readonly string[] SUPPORTED_FORMATS = { ".qua" };
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const double OFFSET = 0.05;
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public override string[] GetSupportedFormats() {
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public override string[] GetSupportedFormats() {
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return SUPPORTED_FORMATS;
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return SUPPORTED_FORMATS;
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@@ -35,7 +36,7 @@ namespace Cryville.Crtr.Extensions.Quaver {
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ruleset = ruleset,
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ruleset = ruleset,
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sigs = new List<Chart.Signature>(),
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sigs = new List<Chart.Signature>(),
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sounds = new List<Chart.Sound> {
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sounds = new List<Chart.Sound> {
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new Chart.Sound { time = new BeatTime(0, 0, 1), id = src.Title, offset = -src.TimingPoints[0].StartTime / 1e3f }
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new Chart.Sound { time = new BeatTime(0, 0, 1), id = src.Title, offset = (float)(src.TimingPoints[0].StartTime / 1e3 + OFFSET) }
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},
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},
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motions = new List<Chart.Motion>(),
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motions = new List<Chart.Motion>(),
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groups = new List<Chart.Group>(),
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groups = new List<Chart.Group>(),
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