Pull up TransformHandler
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This commit is contained in:
@@ -1,16 +1,16 @@
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using Cryville.Audio.Source;
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using Cryville.Crtr.Event;
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using System;
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using System.Collections.Generic;
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using System.IO;
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namespace Cryville.Crtr {
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public class ChartHandler : ContainerHandler {
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public Chart chart;
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public class ChartHandler : TransformHandler {
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protected override TransformHandler Parent { get { return null; } }
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Chart chart;
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readonly List<LibavFileAudioSource> sounds = new List<LibavFileAudioSource>();
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public ChartHandler(Chart _chart, DirectoryInfo dir) : base() {
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if (dir == null) throw new ArgumentNullException("dir");
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public ChartHandler(Chart _chart) {
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chart = _chart;
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}
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@@ -41,6 +41,7 @@ namespace Cryville.Crtr.Event {
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protected Transform RootTransform;
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readonly List<SkinComponent> _comps = new List<SkinComponent>();
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protected IEnumerable<SkinComponent> Components { get { return _comps; } }
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public Vector3 Position { get; protected set; }
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public Quaternion Rotation { get; protected set; }
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@@ -4,15 +4,16 @@ using System;
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using UnityEngine;
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namespace Cryville.Crtr {
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public class GroupHandler : ContainerHandler {
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public ChartHandler ch;
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public class GroupHandler : TransformHandler {
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protected override TransformHandler Parent { get { return _ch; } }
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public ChartHandler _ch;
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ColumnVector<float> coeffs;
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SquareMatrix matFrame;
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ContainerState[] tracks;
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public GroupHandler(Chart.Group tg, ChartHandler ch) : base() {
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this.ch = ch;
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_ch = ch;
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}
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public override string TypeName { get { return "group"; } }
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@@ -1,135 +1,14 @@
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using Cryville.Crtr.Components;
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using Cryville.Crtr.Event;
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using UnityEngine;
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namespace Cryville.Crtr {
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class TrackHandler : ContainerHandler {
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readonly GroupHandler gh;
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readonly Chart.Track track;
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public class TrackHandler : TransformHandler {
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protected override TransformHandler Parent { get { return _gh; } }
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readonly GroupHandler _gh;
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readonly Chart.Track _track;
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public TrackHandler(Chart.Track ev, GroupHandler gh) : base() {
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track = ev;
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this.gh = gh;
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_track = ev;
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_gh = gh;
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}
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public override string TypeName { get { return "track"; } }
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public override void Init() {
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base.Init();
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sgos = RootTransform.GetComponentsInChildren<SectionalGameObject>();
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}
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SectionalGameObject[] sgos;
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Vector3 spos;
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public override void StartPhysicalUpdate(ContainerState s) {
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base.StartPhysicalUpdate(s);
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if (CanDoGraphicalUpdate(s)) {
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TransformAwake(s);
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}
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}
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protected override void StartPreGraphicalUpdate(ContainerState s) {
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base.StartPreGraphicalUpdate(s);
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spos = Vector3.zero;
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TransformAwake(s);
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}
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protected override void StartGraphicalUpdate(ContainerState s) {
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base.StartGraphicalUpdate(s);
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if (RootTransform) {
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TransformAwake(s);
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var p = Position;
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foreach (var i in sgos) {
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i.Reset();
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i.AppendPoint(p, Rotation);
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}
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}
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}
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void TransformAwake(ContainerState s) {
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ppt = s.ScreenPoint;
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pwp = Vector3.zero;
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ptime = s.Time;
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Position = spos;
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Rotation = s.QuatDir;
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}
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Vector3 ppt = Vector3.zero; // Previous point
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Vector3 pwp = Vector3.zero; // Previous world point
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double ptime; // Previous time
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float length;
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public override void Update(ContainerState s, StampedEvent ev) {
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base.Update(s, ev);
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if (CanDoGraphicalUpdate(s)) {
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var tpt = s.ScreenPoint;
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var tsv = s.ScrollVelocity;
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Vector3 dpt = (Vector3)tpt - ppt; // Delta 2D point
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dpt.z = (float)((s.Time - ptime) * ChartPlayer.sv * tsv); // Delta Z
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Quaternion rotq = Quaternion.Euler(s.Direction); // Rotation
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var dwp = rotq * dpt; // Delta world point
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var nl = length + dwp.magnitude; // New length
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var tdist = s.Distance;
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if (nl >= tdist) {
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s.Break();
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return;
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}
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length = nl;
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var wp = pwp + dwp; // World point
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pwp = wp;
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ppt += dpt;
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ptime = s.Time;
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Position = pwp + spos;
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Rotation = s.QuatDir;
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if (!RootTransform || s.CloneType == 3) return;
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foreach (var i in sgos)
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i.AppendPoint(Position, Rotation);
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}
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else UpdatePosition(s);
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}
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void UpdatePosition(ContainerState s) {
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ppt = s.ScreenPoint;
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pwp = Vector3.zero;
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ptime = s.Time;
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length = 0;
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Position = pwp + spos;
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Rotation = s.QuatDir;
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}
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// TODO Fix anchor rotation
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public override void Anchor() {
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base.Anchor();
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spos = (Vector3)cs.ScreenPoint - Position;
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}
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protected override void EndGraphicalUpdate(ContainerState s) {
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base.EndGraphicalUpdate(s);
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EndUpdatePosition(s);
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var p = Position;
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foreach (var i in sgos) {
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i.AppendPoint(p, Rotation);
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i.Seal();
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}
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}
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void EndUpdatePosition(ContainerState s) {
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var tpt = s.ScreenPoint;
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var tsv = s.ScrollVelocity;
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Vector3 dpt = (Vector3)tpt - ppt;
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dpt.z = (float)((s.Time - ptime) * ChartPlayer.sv * tsv);
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Quaternion rotq = Quaternion.Euler(s.Direction);
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var dwp = rotq * dpt; // Delta world point
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var nl = length + dwp.magnitude; // New length
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var tdist = s.Distance;
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if (nl >= tdist)
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dwp *= (tdist - length) / (nl - length);
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length = nl;
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var wp = pwp + dwp; // World point
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pwp = wp;
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ppt += dpt;
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Position = pwp + spos;
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Rotation = s.QuatDir;
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}
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}
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}
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129
Assets/Cryville/Crtr/TransformHandler.cs
Normal file
129
Assets/Cryville/Crtr/TransformHandler.cs
Normal file
@@ -0,0 +1,129 @@
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using Cryville.Crtr.Components;
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using Cryville.Crtr.Event;
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using System.Linq;
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using UnityEngine;
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namespace Cryville.Crtr {
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public abstract class TransformHandler : ContainerHandler {
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protected abstract TransformHandler Parent { get; }
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public override void Init() {
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base.Init();
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sgos = Components.Where(c => c is SectionalGameObject).Cast<SectionalGameObject>().ToArray();
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}
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SectionalGameObject[] sgos;
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Vector3 spos; // Start position offset
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Vector3 ppt = Vector3.zero; // Previous point
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Vector3 pwp = Vector3.zero; // Previous world point
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double ptime; // Previous time
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float length;
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public override void StartPhysicalUpdate(ContainerState s) {
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base.StartPhysicalUpdate(s);
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if (CanDoGraphicalUpdate(s)) {
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TransformAwake(s);
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}
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}
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protected override void StartPreGraphicalUpdate(ContainerState s) {
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base.StartPreGraphicalUpdate(s);
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spos = Vector3.zero;
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TransformAwake(s);
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}
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protected override void StartGraphicalUpdate(ContainerState s) {
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base.StartGraphicalUpdate(s);
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if (RootTransform) {
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TransformAwake(s);
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var p = Position;
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foreach (var i in sgos) {
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i.Reset();
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i.AppendPoint(p, Rotation);
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}
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}
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}
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void TransformAwake(ContainerState s) {
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ppt = s.ScreenPoint;
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pwp = Vector3.zero;
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ptime = s.Time;
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Position = spos;
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Rotation = s.QuatDir;
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}
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public override void Update(ContainerState s, StampedEvent ev) {
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base.Update(s, ev);
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if (CanDoGraphicalUpdate(s)) {
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var tpt = s.ScreenPoint;
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var tsv = s.ScrollVelocity;
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Vector3 dpt = (Vector3)tpt - ppt; // Delta 2D point
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dpt.z = (float)((s.Time - ptime) * ChartPlayer.sv * tsv); // Delta Z
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Quaternion rotq = Quaternion.Euler(s.Direction); // Rotation
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var dwp = rotq * dpt; // Delta world point
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var nl = length + dwp.magnitude; // New length
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var tdist = s.Distance;
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if (nl >= tdist) { // TODO Fix dist
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s.Break();
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return;
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}
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length = nl;
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var wp = pwp + dwp; // World point
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pwp = wp;
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ppt += dpt;
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ptime = s.Time;
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Position = pwp + spos;
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Rotation = s.QuatDir;
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if (!RootTransform || s.CloneType == 3) return;
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foreach (var i in sgos)
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i.AppendPoint(Position, Rotation);
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}
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else UpdatePosition(s);
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}
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void UpdatePosition(ContainerState s) {
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ppt = s.ScreenPoint;
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pwp = Vector3.zero;
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ptime = s.Time;
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length = 0;
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Position = pwp + spos;
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Rotation = s.QuatDir;
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}
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// TODO Fix anchor rotation
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public override void Anchor() {
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base.Anchor();
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spos = (Vector3)cs.ScreenPoint - Position;
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}
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protected override void EndGraphicalUpdate(ContainerState s) {
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base.EndGraphicalUpdate(s);
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EndUpdatePosition(s);
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var p = Position;
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foreach (var i in sgos) {
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i.AppendPoint(p, Rotation);
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i.Seal();
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}
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}
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void EndUpdatePosition(ContainerState s) {
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var tpt = s.ScreenPoint;
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var tsv = s.ScrollVelocity;
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Vector3 dpt = (Vector3)tpt - ppt;
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dpt.z = (float)((s.Time - ptime) * ChartPlayer.sv * tsv);
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Quaternion rotq = Quaternion.Euler(s.Direction);
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var dwp = rotq * dpt; // Delta world point
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var nl = length + dwp.magnitude; // New length
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var tdist = s.Distance;
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if (nl >= tdist)
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dwp *= (tdist - length) / (nl - length);
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length = nl;
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var wp = pwp + dwp; // World point
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pwp = wp;
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ppt += dpt;
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Position = pwp + spos;
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Rotation = s.QuatDir;
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}
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}
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}
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11
Assets/Cryville/Crtr/TransformHandler.cs.meta
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11
Assets/Cryville/Crtr/TransformHandler.cs.meta
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@@ -0,0 +1,11 @@
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fileFormatVersion: 2
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guid: cd92dc120682e174cb42752bd304e12a
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MonoImporter:
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externalObjects: {}
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serializedVersion: 2
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defaultReferences: []
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executionOrder: 0
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icon: {instanceID: 0}
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userData:
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assetBundleName:
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assetBundleVariant:
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