Code cleanup.
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@@ -42,26 +42,11 @@ namespace Cryville.Crtr.Event {
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protected Transform a_cur;
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protected Transform a_cur;
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protected Transform a_head;
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protected Transform a_head;
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protected Transform a_tail;
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protected Transform a_tail;
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public Vector3 Position {
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public Vector3 Position { get; protected set; }
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get;
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public Quaternion Rotation { get; protected set; }
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protected set;
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public bool Alive { get; private set; }
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}
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public bool Awoken { get; private set; }
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public Quaternion Rotation {
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public bool Disposed { get; private set; }
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get;
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protected set;
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}
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public bool Alive {
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get;
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private set;
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}
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public bool Awoken {
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get;
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private set;
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}
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public bool Disposed {
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get;
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private set;
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}
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public EventContainer Container {
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public EventContainer Container {
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get { return cs.Container; }
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get { return cs.Container; }
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