Implement the new input config.

This commit is contained in:
2023-12-01 16:52:21 +08:00
parent 4d05d0d135
commit 5c38245e23
16 changed files with 2400 additions and 165 deletions

View File

@@ -8,11 +8,11 @@ namespace Cryville.Crtr.UI {
public class Dialog : MonoBehaviour {
static Dialog _instance;
[SerializeField] CanvasGroup m_group;
[SerializeField] AnimationCurve m_fadeCurve;
[SerializeField] TextMeshProUGUI m_msgText;
[SerializeField] TextMeshProUGUI m_button0Text;
[SerializeField] TextMeshProUGUI m_button1Text;
[SerializeField] GameObject m_button1;
[SerializeField] AnimationCurve m_fadeCurve;
float _fadeDuration;
static readonly Queue<DialogEntry> _queue = new Queue<DialogEntry>();
struct DialogEntry {