Remove "visible" motion.
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@@ -262,13 +262,6 @@ namespace Cryville.Crtr.Event {
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}
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}
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static readonly MotionName n_visible = new MotionName("visible");
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public bool Visible {
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get {
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return GetRawValue<VecI1>(n_visible).Value % 2 >= 1;
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}
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}
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static readonly MotionName n_sv = new MotionName("sv");
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static readonly MotionName n_svm = new MotionName("svm");
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public float ScrollVelocity {
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