diff --git a/Assets/Config.unity b/Assets/Config.unity index 79361e8..b3d4ade 100644 Binary files a/Assets/Config.unity and b/Assets/Config.unity differ diff --git a/Assets/Cryville/Crtr/Config/ConfigScene.cs b/Assets/Cryville/Crtr/Config/ConfigScene.cs new file mode 100644 index 0000000..38e743e --- /dev/null +++ b/Assets/Cryville/Crtr/Config/ConfigScene.cs @@ -0,0 +1,15 @@ +using UnityEngine; +using UnityEngine.SceneManagement; + +namespace Cryville.Crtr.Config { + public class ConfigScene : MonoBehaviour { + public void ReturnToMenu() { + GameObject.Find("Master").GetComponent().ShowMenu(); +#if UNITY_5_5_OR_NEWER + SceneManager.UnloadSceneAsync("Config"); +#elif UNITY_5_3_OR_NEWER + SceneManager.UnloadScene("Config"); +#endif + } + } +} diff --git a/Assets/Cryville/Crtr/Config/ConfigScene.cs.meta b/Assets/Cryville/Crtr/Config/ConfigScene.cs.meta new file mode 100644 index 0000000..9c2d0f0 --- /dev/null +++ b/Assets/Cryville/Crtr/Config/ConfigScene.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: 54c06a15adfb41548acca0d73f391fe7 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: