Remove unused packages. Generate editor config. Code cleanup.
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@@ -19,7 +19,7 @@ using diag = System.Diagnostics;
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using Logger = Cryville.Common.Logger;
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namespace Cryville.Crtr {
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public class ChartPlayer : MonoBehaviour, IDisposable {
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public class ChartPlayer : MonoBehaviour {
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Chart chart;
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Skin skin;
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PdtSkin pskin;
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@@ -301,7 +301,7 @@ namespace Cryville.Crtr {
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#endif
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Game.AudioSession = Game.AudioSequencer.NewSession();
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var hitPlane = new Plane(Vector3.forward, Vector3.zero);
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var r0 = Camera.main.ViewportPointToRay(new Vector3(0, 0, 1));
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float dist;
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@@ -352,7 +352,7 @@ namespace Cryville.Crtr {
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Prehandle();
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#else
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loadThread = new Thread(new ParameterizedThreadStart(Load));
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loadThread.Start(new LoadInfo(){
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loadThread.Start(new LoadInfo() {
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chartFile = chartFile,
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rulesetFile = rulesetFile,
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skinFile = skinFile,
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