Add image.shader property.

This commit is contained in:
2023-02-19 21:56:30 +08:00
parent e9b2a7f894
commit 393947db9f
2 changed files with 16 additions and 0 deletions

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@@ -32,6 +32,8 @@ namespace Cryville.Crtr {
Materials.Add("-SpriteMat", Resources.Load<Material>("Materials/SpriteMat"));
Shaders.Add("default", Shader.Find("Sprites/Default"));
loaded = true;
}
}