diff --git a/Assets/Cryville/Crtr/Settings.cs b/Assets/Cryville/Crtr/Settings.cs index 089881c..f18c9c9 100644 --- a/Assets/Cryville/Crtr/Settings.cs +++ b/Assets/Cryville/Crtr/Settings.cs @@ -6,7 +6,7 @@ using RangeAttribute = Cryville.Common.ComponentModel.RangeAttribute; namespace Cryville.Crtr { public class Settings { [Category("graphics")] - [LogarithmicScale][Step(0.5f)][Precision(1e-2)] + [LogarithmicScale][Range(0.01f, 20f)][Step(0.5f)][Precision(1e-2)] public float BackwardClippingDistance { get { return PlayerPrefs.GetFloat("BackwardClippingDistance", 0.2f); @@ -132,7 +132,7 @@ namespace Cryville.Crtr { } [Category("graphics")] - [LogarithmicScale][Step(0.5f)][Precision(1e-1)] + [LogarithmicScale][Range(0.1f, 200f)][Step(0.5f)][Precision(1e-1)] public float RenderDistance { get { return PlayerPrefs.GetFloat("RenderDistance", 4);