Code cleanup.
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@@ -180,9 +180,6 @@ namespace Cryville.Crtr {
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float _jnumbuf; Vector4 _jvecbuf;
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readonly PropSrc _jnumsrc, _jvecsrc;
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unsafe void LoadNum(byte[] buffer, float value) {
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fixed (byte* ptr = buffer) *(float*)ptr = value;
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}
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// Adopted from System.Collections.Generic.ArraySortHelper<T>.InternalBinarySearch(T[] array, int index, int length, T value, IComparer<T> comparer)
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int BinarySearch(List<JudgeEvent> list, float time, int stack) {
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int num = 0;
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